Do you know whats a bigger DPS loss than a party member dying/ignoring mechanics? a party member dying and not being rezzed out of spite.You could've kept the dragoon dead if he was performing that badly, hell, i would've kicked him right after the yeti boss. One thing is performing badly, another is straight out ignoring mechanics. Lunar cry isn't a one shot skill either as long you don't have weakness debuff.


It has nothing to do with spite, a healer with mp while dpsing is a better asset to the team than a healer with 0 mp because he has to constantly raise that party member that is most likely doing suboptimal dps. Considering its lv 50 content, healers can do 350-400 dps on single target, considering all those deaths the dragoon was having, it was wiser to leave the dragoon dead and pull that dps than raising it to do his >200 dps before he died again (considering the mechanic he was dying to comes up every min or so) while healer is at 0 and most likely hardcasting res most of the time.
Last edited by mp-please; 08-20-2016 at 08:11 PM.
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