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  1. #1
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I'm hoping a decent rework of classes/jobs/advanced jobs in general come 4.0

    They seriously can't be planning on just tacking 5 new skills onto every job and calling it a day. I hope.
    (5)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Jandor View Post
    I'm hoping a decent rework of classes/jobs/advanced jobs in general come 4.0

    They seriously can't be planning on just tacking 5 new skills onto every job and calling it a day. I hope.
    be fine with them being cooldowns, not looking forward to 4 skills only being available when a strict timer on a medium recast is up...
    (0)

  3. #3
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Cakekizyy View Post
    Guildhests wouldn't work. Every one I have been in, people ignore instructions fron npc.
    Well, the one with the simultanious death enemies can't be ignored.
    If you don't do it properly they just keep resurrecting each other.

    Also, I like the bubbles one....
    The NPC keeps insulting you when you do it wrong, would only be better if it was actually voiced. XD



    Quote Originally Posted by AnaviAnael View Post
    They keep killing the turtle. Why...WHY do they keep killing the turtle?!?
    OH god... had one time I did that one as a scholar and the tank wouldn't bring him to the herbs...

    I actually stopped healing him, and dismissed my fairy, hoping the turtle would kill him so it would aggro onto onf of the rest of us standing near the smoking herbs.


    It was that day that I learned the herbs have a time limit.
    They go out after a certain amount of time and another sprite spawns.

    We had to light the patch three times!
    (0)