Quote Originally Posted by Krazymagic View Post
Many of these "hand holding" issues are solved by the community. No need for the devs to design more hand holding for every single scenario or situation in the game. Everything is in the game for you to succeed, how about a little incentive on the players part? This is part of what has been killed in MMO's since WoW reshaped the landscape. Everyone now expects every little thing to pop up and direct your every move from 1 to 60.
As others have said, you can tell a tank 500 times that they need Provoke and they still won't get it. There's guides everywhere emphasising it's importance. Every good tank will tell a new tank that they must get Provoke. It doesn't mean they're going to get it.

You can only add so much incentive for players before you have to force it on them.