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  1. #1
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
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    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Februs View Post
    Cover is not always the most beneficial move to use. It doesn’t cover magic (including all forms of limit breaks)
    Does it really not work on melee limit break? I never play my PLD in PVP so I may be ignorant in terms of some of their abilities applications in PVP but I could have sworn I once killed a PLD before via melee limit break as DRG while I was targeting their melee. It was a while ago though so the details are murky now in my memory. I thought he died cause of cover on my LB but perhaps I mistakenly targeted the PLD instead of the melee contrary to what I thought.
    (0)

  2. #2
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by Dimitrii View Post
    Does it really not work on melee limit break?
    No, it does not work on melee LB. Melee LB goes through it.
    (2)

  3. #3
    Player Februs's Avatar
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    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Actually, now that we're on the topic, I do wonder about the effects of non-magical AoE's on Cover.

    Attacks from Smns or Blms are not covered, so the Pld only takes dmg from a single hit. However, I don't know if that's the also the case for physical AoE's, such as from a Brd, Mch, Drg, or Mnk. Technically, if that dmg is considered physical, then the Pld could potentially be taking double damage from any non-magical AoE's, but I've never tested it or really paid attention. I'm fairly certain that the toolkit doesn't specify damage type, stating just a flat potency, but I'm not sure ...
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  4. #4
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    I believe so, that you will take double damage from a physical aoe. The only evidence I can think of is when I'd use cover on a player being marked for shiva's beam attack in ex mode, and then get hit by the beam myself as well, I'd go flying, hard, clear across the ring as if I were hit twice (pretty hilarious actually xD). I assume the damage is counted twice as well, but cant say Im 100% certain. Im a little curious also actually but on a practical level, dont think there are any physical aoe's that get regular use in pvp

    Another thing about stuns, the resistance timer resets exactly 60 seconds after the last non-resisted stun. Meaning if a pld stuns the healer twice, but then decides a third one isnt worth it, and a monk shoulder tackles them 59 seconds later, they're going to have full resist for another minute after. More importantly, the pld probably loses the ability to track resistance and is left guessing when they can do their stun locking again.
    (1)

  5. #5
    Player Februs's Avatar
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    Jul 2015
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    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Enlial View Post
    The only evidence I can think of is when I'd use cover on a player being marked for shiva's beam attack in ex mode, and then get hit by the beam myself as well, I'd go flying, hard, clear across the ring as if I were hit twice (pretty hilarious actually xD).
    One, that is hilarious and I want to try it just to see it happen now lol.

    On a more serious note, I really am curious how that damage is calculated, but unfortunately I haven't had any real way of testing it in a PvP setting. As you said, almost no one does physical AoE's in Feast because they're just not considered to be very effective. That might be a different story if a Covering Pld takes double dmg, though ... which makes me kinda hope that no one tests this, because it would make using Cover hell if it became the common practice for a Mch/Brd + any melee was to spam AoEs when the tether popped out.

    Quote Originally Posted by Enlial View Post
    Another thing about stuns, the resistance timer resets exactly 60 seconds after the last non-resisted stun. Meaning if a pld stuns the healer twice, but then decides a third one isnt worth it, and a monk shoulder tackles them 59 seconds later, they're going to have full resist for another minute after. More importantly, the pld probably loses the ability to track resistance and is left guessing when they can do their stun locking again.
    This is a good point as well, and it can definitely be an annoying thing to deal with. I typically use Spirits Within as my timer for stun resistance, because as long as you use Spirit within on CD it will count the minute down for you in 30s intervals (Last stun > Spirits > +30s CD > Spirits > +30s CD = 1 full minute, so stun resist is reset). That only works so long as someone else didn't screw around with the timer, or jump the healer before I got to them. People tend to forget that Pld's don't have any form of gap closer.
    (0)

  6. #6
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Dimitrii View Post
    Does it really not work on melee limit break?
    Nope.

    I can't remember the exact wording at the moment, but I'm pretty sure that the melee Lb doesn't specify dmg type. It just says a flat potency of 'x' (depending on tier). That said, I'm fairly certain that ALL limit breaks are considered to be 'un-aspected damage,' which would imply magical and non-elemental. At the very least, it's not physical. For that reason, when I see any LB's going out I only ever attempt to mitigate them with defensive CD's that are not damage specific such as rampart, sentinel, or the Tank Limit Break, just to be on the safe side. Regardless, Cover does nothing to mitigate or stop it. I tend to use Cover if I think the healer won't be able to keep up with the incoming damage (and admittedly I sometimes cut it a little too close), but when I see a melee LB charging up I know that my covered target is pretty much toast unless I can stun the Lb (which is unlikely with varying latencies). I've seen many a covered player get snuffed by those pesky buster swords.
    (1)