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  1. #1
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Morningstar1337 View Post
    Maybe SE should lump Casting and Aiming gear together then since that split is where the confusion stems from[...]
    And then you consider that melees each have their own set.
    (3)

  2. #2
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Zojha View Post
    And then you consider that melees each have their own set.
    Ideally the Melee sets should be folded together as well I see no reason why they should be separate other than for Glamour purposes, and I'd prefer that they' extend the treatment to all roles if glamour was the case (Harcore raiders are gonna go find other sources for BIS anyway and 3 different sets for melee with the same main stat just bloats the inventory for people with multiple jobs and or don;t want a differnet glamour per job). With that said the fact that melees each get a set (Including BRD) in 2.0 is the likely facto for people pointing out the 3/3/2/2/3 division and Jin countered with his 3/3/4/3 and the party limitations, because MCH set a precedence for sharing what was once exclusive gear types, and they want "competition" for the Striking, Maiming and Scouting sets which are currently exclusive to MNK, DRG and NIN. As Jin pointed out a Samurai DPS would fufill part of that niche for the Maiming gear

    That reminds me, Have I mentioned gear as one of the reason people wnated a RDM tank?
    (2)

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Morningstar1337 View Post
    That reminds me, Have I mentioned gear as one of the reason people wnated a RDM tank?
    I can dig the return of nin/monk gear merging, could you elaborate on the rdm tank gear? I just assume theyd give it fending gear personally.
    (1)

  4. #4
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by ADVSS View Post
    I can dig the return of nin/monk gear merging, could you elaborate on the rdm tank gear? I just assume theyd give it fending gear personally.
    I think it is not because of RDM, but because of SAM. As I think I mentioned before, I think the Devs want to have Jobs share or "compete" for the split DPS sets (see: MCH). While RDM mix and swordplay and magic would either result in it being lumped in Casting gear or having its own Gear Class with either STR and INT or one of the main stats with the opposite speed stats (INT/Skill or STR/Spell). Having it as a Tank (which given DRK as a precedence, would mean its attacks would scale off VIT instead of STR or INT, though the other possibly would also be eh, possible), means that SAM would be free as a DPS and its own type of armor would fit the closest with the Maining set, currently exclusive to DRG, and aesthetically similar to Tank armor in most cases and with more flexible armor is other cases.

    The reason I brought this up is because I presume most people would want to keep the inventory/Armory clutter down and yet another brand new gearset for another melee class (even when the class is partially Melee) would go against that desire, while also making it harder to gear because of Loot tables and RNG.
    (0)