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  1. #1
    Player
    RosaLunaCelestia's Avatar
    Join Date
    Oct 2015
    Posts
    1,581
    Character
    Luna Luorc'a
    World
    Moogle
    Main Class
    Red Mage Lv 80
    Let's her dance heal us pls

    (2)

  2. #2
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by RosaLunaCelestia View Post
    Let's her dance heal us pls

    Yes please! A TP based healer would be a great shake up for the current party dynamics.
    (2)

  3. #3
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by Alberel View Post
    Yes please! A TP based healer would be a great shake up for the current party dynamics.
    A healer that cant sprint without wiping the group? Yippie!
    (1)

  4. #4
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ragology View Post
    A healer that cant sprint without wiping the group? Yippie!
    And either a healer with nothing but instant heals or a dancer that has to stand still all the time.
    (1)

  5. #5
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Ragology View Post
    A healer that cant sprint without wiping the group? Yippie!
    Maybe they can fix sprint to just be a cooldown instead of wiping out all TP. Because wiping out TP is dumb.
    (0)

  6. #6
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by FunkyBunch View Post
    Maybe they can fix sprint to just be a cooldown instead of wiping out all TP. Because wiping out TP is dumb.
    Or make it a dancer-specific job trait. The idea of being quick on your feet fits the Dancer image well.

    Fleet-footed: Using Sprint consumes no TP.

    Alternatively, DNC could have robust methods for recovering TP, something like BLM's Umbral Ice, except for TP instead of MP. They'd need some other kind of balance in place, though, in order to justify a healer who has no danger of ever running out of the resource they use to power their heals.

    On the topic of Red Mage, there's plenty of room for it in this game, but folks that expect it to be multi-role are dreaming. It will most likely be a DPS, but it would not surprise me to see it as a front-line DPS rather than a ranged caster, mixing in short-ranged magical attacks along with sword attacks. It would likely use Rapier-class weapons. It may get a modest Cure ability as a nod to the classic jack-of-all-trades RDM, like a Job Ability heal on a three-minute timer - a welcome boost during times of stressful healing situations without putting it in any danger of competing with real healers.

    Don't expect an overhaul of the Holy Trinity just to accommodate Red Mage!
    (4)

  7. #7
    Player
    Lufir's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    470
    Character
    Lufir Lumini
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    I don't see Red Mage fitting into FFXIV. In most FF titles, they just use a few unique debuff spells, could equip both swords and daggers, and then learn the same spells as white and black mage but at higher levels. In FFXI there was essentially no defined roles (pre-Abyssea when the game was great), but Refresh and Paralyze/Slow debuffing was really the most useful thing about Red Mage in a party environment. If a party needed a healer, RDM could definitely fill the spot. However, they were never able to fill a DPS slot due to their weak melee hits and spells. Enfire, Enthunder, etc. were useless in parties and their Black Magic was just as bad. By the time Red Mages got tier III black magic, Black Mages were pumping out tier IVs.

    In FFXIV, we have defined roles, which makes things even weirder for Red Mages since they are supposed to be a Jack-of-Trades who historically had an arsenal of white and black magic. Buuuut! If Yoshi-P and team do decide to implement Red Mage, I think they will take on the same role as BRD and MCH, but will be in melee range. Refresh could be their Mage's Ballad/Promotion. And who knows, maybe they will have the standard three-skill combo that mixes sword and black magic (Burning Blade > Firaga > Red Lotus Blade) while giving them a very high MP cost cure spell like Paladin's Clemency.
    (0)