Let's her dance heal us pls![]()
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Let's her dance heal us pls![]()
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Or make it a dancer-specific job trait. The idea of being quick on your feet fits the Dancer image well.
Fleet-footed: Using Sprint consumes no TP.
Alternatively, DNC could have robust methods for recovering TP, something like BLM's Umbral Ice, except for TP instead of MP. They'd need some other kind of balance in place, though, in order to justify a healer who has no danger of ever running out of the resource they use to power their heals.
On the topic of Red Mage, there's plenty of room for it in this game, but folks that expect it to be multi-role are dreaming. It will most likely be a DPS, but it would not surprise me to see it as a front-line DPS rather than a ranged caster, mixing in short-ranged magical attacks along with sword attacks. It would likely use Rapier-class weapons. It may get a modest Cure ability as a nod to the classic jack-of-all-trades RDM, like a Job Ability heal on a three-minute timer - a welcome boost during times of stressful healing situations without putting it in any danger of competing with real healers.
Don't expect an overhaul of the Holy Trinity just to accommodate Red Mage!
I don't see Red Mage fitting into FFXIV. In most FF titles, they just use a few unique debuff spells, could equip both swords and daggers, and then learn the same spells as white and black mage but at higher levels. In FFXI there was essentially no defined roles (pre-Abyssea when the game was great), but Refresh and Paralyze/Slow debuffing was really the most useful thing about Red Mage in a party environment. If a party needed a healer, RDM could definitely fill the spot. However, they were never able to fill a DPS slot due to their weak melee hits and spells. Enfire, Enthunder, etc. were useless in parties and their Black Magic was just as bad. By the time Red Mages got tier III black magic, Black Mages were pumping out tier IVs.
In FFXIV, we have defined roles, which makes things even weirder for Red Mages since they are supposed to be a Jack-of-Trades who historically had an arsenal of white and black magic. Buuuut! If Yoshi-P and team do decide to implement Red Mage, I think they will take on the same role as BRD and MCH, but will be in melee range. Refresh could be their Mage's Ballad/Promotion. And who knows, maybe they will have the standard three-skill combo that mixes sword and black magic (Burning Blade > Firaga > Red Lotus Blade) while giving them a very high MP cost cure spell like Paladin's Clemency.
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