I have this crazy idea if you want a game like FFXI, why not go play FFXI. I don't understand why people can't use common sense no two mmos are the same.
I have this crazy idea if you want a game like FFXI, why not go play FFXI. I don't understand why people can't use common sense no two mmos are the same.
Because MMO's don't exist in a vacuum, it's worth paying attention to what other MMO's do even if it's only an example of what NOT to do in your own game. If a game does have something about it that is particularly good or works really well, there's nothing wrong with suggesting it. Adding a bit more danger and life to the open world areas of FFXIV and encouraging people besides gatherers to go around the various zones (which in the end is only at certain times because of unspoiled/legendary nodes) is not an inherently bad idea. I don't think the FFXI's method of doing that would work per se, but the concept itself of adding more danger to the various zones and giving people more reason to go back is something I could get behind.

I'm all for more reusing (and updating) textures from some of XI's armors. Usukane (Yes, please!)
More open world explorable areas. HW kind of dropped the ball on that, seems to be less zones (probably due to flight so I can kind of understand). Have some underground caverns and temples that aren't reduced to just dungeons (but could put entrances to said dungeons in them).
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