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  1. #21
    Player
    Cwestcott18's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    113
    Character
    Cecilia Archelot
    World
    Zalera
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Zigabar View Post
    Your suggestion doesn't make sense. 1. DF is data center wide. 2. You're basically telling them to uproot themselves from their friends and connections because of bad DF runs? 3. All data centers have an issue with WC. Situational awareness is a new things for a lot of players, it seems.

    On topic, I love WC's difficulty and I hope the Dev team continues making content like it. Maybe the DF players will get progressively better.
    And I wasn't arguing anything past it, since I can read, and the person before that said what you said, so go stoke the flames elsewhere
    (0)

  2. #22
    Player
    Frederick22's Avatar
    Join Date
    Feb 2015
    Posts
    1,353
    Character
    Frederick Blake
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cwestcott18 View Post
    And I wasn't arguing anything past it, since I can read, and the person before that said what you said, so go stoke the flames elsewhere
    Honestly you didnt even answer the OP's question


    Back to topic, run after run I saw how people is improving and I'm glad for it. Yesterday I have my faster run so far.
    (0)

  3. #23
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    989
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    I'm still having lots of fun in Weeping City.
    Surprisingly I find more groups struggling with Forgall than with Ozma these days.

    I think it's the perfect difficulty for 24 mans. The mechanics are punishing enough that they must be paid attention to but simple enough to be completed by a DF group with several newcomers.
    (0)

  4. #24
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Brady672 View Post
    I personally WC is the perfect difficulty for what it is. It's hard enough where you can struggle through it a bit on your first few tries but not insane enough to just be a slog each time. I hope the next installment of these raids is a similar difficulty.
    This is true. Weeping City is certainly as difficult as content should get. The mechanics require some getting used to but are not so overbearing that recovery isn't possible. I honestly believe SE learned from the Alexander Savage fiasco with Weeping City. When difficulty negatively affects clear rates, the content very well might be too difficult. Here's hoping SE expands on this sweet spot and provides a good challenge without the needless frustration.
    (0)

  5. #25
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    By far one of my favorite dungeons in the game. It could stand to be a bit more challenging, but I'll be happy if this becomes the new standard for content. Even if it's no "hard" per se, the fact it isn't faceroll is what I like. Please stick to that, SE.
    (0)

  6. #26
    Player
    Daemius's Avatar
    Join Date
    Aug 2013
    Location
    Terncliff
    Posts
    206
    Character
    Talia Rai
    World
    Diabolos
    Main Class
    Gunbreaker Lv 90
    Weeping City is great. I love it. It's not super difficult but it does force people to actually pay attention to mechanics. I'd say it's probably my favorite 24 man. No more VA face rolling. WoD would be my fave but when WoD runs long, it runs longggggg.
    (0)

  7. #27
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by loreleidiangelo View Post

    What are your thoughts on the City of Wipes, now that it's been out for a while? Would you like to see more content of this difficulty, possibly at the 4 or 8-man level? Or are the rewards simply not worth the frustration to you?

    Let's discuss!
    For me, has nothing to do with difficulty. WC is quite easy, but does require more attention and knowledge than previous 24-mans.

    What I want are fights that are fun, and that is subjective so meh. Personally, I like Ozma and I kinda like the Forgal fight. However, the first and last fights are incredibly boring - which makes both starting and finishing kinda cruddy and that ruins the entire experience for me.

    After my 2nd time in, I had no desire to return, but I have a few times to seek out specific drops. I can't say I am having fun though.
    (2)

  8. #28
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,901
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Nothing particularly inventive.
    The scenery's pretty decent.
    No real difficulty.
    I kinda like Ozma.

    Wouldn't do it more than twice if not for the loot.

    Honestly preferred the ARR 24-mans a bit, though not necessarily for any good reason.
    (3)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,901
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Hayward View Post
    Weeping City is certainly as difficult as content should get. The mechanics require some getting used to but are not so overbearing that recovery isn't possible.
    But there's no actual difficulty to it beyond indicator -> respond to indicator. The closest we get to responsibilities are intercepting orbs, killing trash fireballs, and dropping comets. It's "difficulty" is the same thing that makes people not want to do Savage, except on such a small scale as to render it unattractive to most Savage raiders. It's memorization. Once adds are dead, use goop. When it turns into triangle, move off the panel. Signal and action. No real choice, no real adaptation. Just do.

    What that all boils down to is some challenge and necessary awareness for all of one attempt, and then an experience indifferent from Void Ark thereafter. Some scant watchfulness for obvious markers.
    (2)

  10. #30
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Weeping City is awful. The mechanics are as simple as usual, but I have to watch lots of people die because they don't pay attention.
    (0)

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