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  1. #1
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    As I recall, there was originally meant to be a ranked and unranked 4v4 and 8v8, and with multiple maps too. I would most certainly like this. 8v8 isn't effective training for 4v4, especially with a different map between them. It's hard enough to try to get people to try it, let alone in an environment where they can learn without the stress of ruining a match for others.

    SE, we kinda NEED this.
    (4)

  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    As I recall, there was originally meant to be a ranked and unranked 4v4 and 8v8, and with multiple maps too.
    There was never any indication for a ranked 8v8 or an un-ranked 4v4 in any of the patch notes, and I don't recall them ever mentioning it in the live letters. Party queues and 8v8 were the only game modes that were intended to have no ranks, but that changed when people demanded rewards for party queue.

    Additional maps, on the other hand, were planned for Feast; however, those maps were indicated to be planned for game modes that were un-ranked only. They would also be implemented based on the popularity of un-ranked game modes. It was somewhat vaguely specified in the 3.2 patch notes:

    In the 27th Letter from the Producer LIVE it was announced that five different arenas will be introduced; however, only three arenas will be implemented initially. The remaining two will then be added depending on the circumstances surrounding non-rated matches.
    Given that these maps have not been implemented, they were probably designed for 8v8 matches. As it turned out, no one wanted to play un-ranked versions of the game. 8v8 pretty much died, despite being fairly entertaining, and party-queue was shifted to a ranking system. Those maps were probably thrown out as a result ... which sucks.

    Regardless, I agree that high-rank players are salty brats and need to learn to roll with the punches, but an un-ranked version of 4v4 probably wouldn't work out. No one played 8v8, because there was no rewards. No one really played party-queue either, until there were rewards. If there was an un-ranked version of 4v4, I have a feeling that it wouldn't get much attention for the same reason.
    (0)