I'm leveling an alt to refresh myself on the early story bits. I'm more disappointed with the maps filling out the moment you enter the zone.



I'm leveling an alt to refresh myself on the early story bits. I'm more disappointed with the maps filling out the moment you enter the zone.


This was a sad day. Wandering around, trying to find your way to the next obscured map portion and revealing everything bit by bit was fun, for me anyway! Now, you enter a new zone and bam, here's your map. It also means that, in the future, SE won't be able to spring surprise terrain features on us unless they deliberately omit them from the maps. Like, betcha didn't know there was a CASTLE behind this mountain! Actually yeah, I did know, it's right there on the map.
If there was any issue with the previous map process, it was the whole deal with how revealing map pieces awarded you exp, and that exp reward was larger the higher level you were. It made folks reluctant to explore, because they wanted to save that map exp for when they were higher levels. We don't nee mechanics that discourage exploration!
I'll will admit that the Diadem map was pretty annoying, even with my love of exploration. Having to track down all those tiny chunks of map where the starting islands were. Blargh.
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