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  1. #11
    Quote Originally Posted by MicahZerrshia View Post
    or rewatchable cutscenes (skipping cs was a thing even at launch) ... but jumping on that bandwagon of blame made you loose credit imo.
    that makes you lose credit. it's terrible to make someone skip a CS so that they might not know why they are fighting a particular boss. making them find out after they killed them is awful.

    back on topic, most dungeons now you have to kill everything anyway so this is not going to be a worthwhile thing going forward.
    (3)

  2. #12
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I say this sarcastically, but if they made killing the morbol seedlings in Aurum Vale before they hatch void all the rewards from roulettes, it would do wonders for encouraging people to let players leveling up actually get some exp in there. Or just make more people quit out before the first room because vintage MMO pulling / room awareness (which is exactly what PotD is at its core) is apparently too hard.
    (0)

  3. #13
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MicahZerrshia View Post
    LOL I love how the people running for tomes are considered the selfish ones.

    Let's play devil's advocate here.

    I have....6 roulettes to run today for tomes because I am working on this or that. You want me to take an extra hour to run these so YOU can get more exp but I get the SAME amount of tomes. You EXPECT me to just do it with a smile on my face because it helps YOU and YOU are the one that is important here, right? It seems to me that the ppl who come on here and complain that lvl 60s want fast runs and it makes them miss out on a small amount of exp or rewatchable cutscenes (skipping cs was a thing even at launch) so we can shave significant time off our runs each day are really the selfish ones in this scenario, especially when its 3 to 1 against it. Why can't you take us into consideration too? You want want want and want us to give give give and then try to make us look like the bad guy.

    Seriously....entitled much? I am so tired of these kids coming on here complaining about a poor community because we don't cower and bow to their every whim. This is why I just flat out stopped running roulettes outside of premades. This whole "I am more important than the other 3-7 people in this pt, but if they don't think so then they are all jerks and this community stinks" mentality is ridiculous.

    I know you offered a solution, but jumping on that bandwagon of blame made you loose credit imo.
    I agree with you up until cut scenes. Considering those offer a bulk of story that may otherwise lose its impact if new players are forced to watch them in the inn, I feel an exception can be made. We all watched the cut scenes we wanted back in the day. Granted, Castrum and Praetorium remain something of a grey area.
    (1)

  4. #14
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    MIt has been explained time and time again but will do it again roulettes are there to help those tha want to do it need to and dont have thd groups for it in compensation you lvl 60 get paid tomes.. is called helping that us the purpose of roulette not to satisfy your ego but to help otbers.

    You put yourself at the disposition of others the least you can do is factually help them your attitude is confirming exactly what i think and say people arent able to play as a community if you feel you cant help others you shouldnt run roulettes. More so levelling roulettes and surrender the tomes that you font deserve. What were you saying again about entitlements?
    (0)
    Last edited by MeiUshu; 07-29-2016 at 01:25 AM.

  5. #15
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by NovaLevossida View Post
    I say this sarcastically, but if they made killing the morbol seedlings in Aurum Vale before they hatch void all the rewards from roulettes, it would do wonders for encouraging people to let players leveling up actually get some exp in there. Or just make more people quit out before the first room because vintage MMO pulling / room awareness (which is exactly what PotD is at its core) is apparently too hard.
    I foresee griefing.
    (2)

  6. #16
    Player
    BraveheartRamo's Avatar
    Join Date
    Nov 2012
    Posts
    169
    Character
    Ramo Dan
    World
    Brynhildr
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    LOL I love how the people running for tomes are considered the selfish ones.

    You want me to take an extra hour to run these so YOU can get more exp but I get the SAME amount of tomes.
    This is exactly what im implying, what if SE can double the number of tombs as daily rewards for a full run? Would it be fair?
    (1)

  7. #17
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    I think this is a good suggestion to increase the tome rewards based on how fully you clear the dungeon. It gives max levels more reward for the extra time spent and the levelers get more EXP; seems like a equally win-win situation. Seems like a good idea to me

    If I am on tank I full clear if the majority of the party wants it. I do it because I respect the other players in my party, their needs, and their game time and the fact they have majority, but it is still a drag for me (and slightly unfair since my needs are taking a back seat/being ignored ) since I am only doing it for the tomes and such and it can turn a 15-20 minutes for 100 tomes into a 30-40 minutes for 100 tomes depending on the dungeon. Even so I still compromise since the other 3 party members all needed EXP. I know that unless I make a PF and put specific rules that I cannot always get everything I want in DF groups. It won't always go 100% my way; which some people seem to forget.

    This whole "my needs are greater than yours because reasons" is a bad mentality that really annoys me. People need to learn to compromise if their desires are the minority or if there is a situation where half the party wants one way while the other half wants a different way.

    To have consideration towards others we have to learn to compromise and most of all accept compromises.




    Quote Originally Posted by MeiUshu View Post
    Many dont take into account that some that are runing those dungeons actually FACTUALLY need that exp....you know selfish type of attitude
    Some players "FACTUALLY" need tomes. Just because some players need tomes while others need EXP does not mean that one is more important than the other. Everyone is supposed to have consideration that other players in the same content might have different desires. We should promote equality. We should not promote that one group's desires are less important and can therefore can be ignored since that is the very definition of this "selfish" word that you so eloquently used.

    You calling others selfish right in this post is kind of ironic because you basically just proved that, in fact, you are the selfish one.


    Quote Originally Posted by MeiUshu View Post
    people arent able to play as a community
    Playing as a community does not mean ignoring other players needs and desires because you deem that it is not as important as yours. I don't care if the player is after EXP, tomes, or even glamours/drops I will give them equal consideration. All should be treated equally because they are all important aspects of game play to each player.

    Playing as a community means compromising. Each player in a group might have different desires/goals. An example: one half of the party wants a full clear for more EXP the other half of the party wants a quick clear to work on tomes. Both are legitimate desires and equally important to the group. So to compromise they can talk about pulling extra mobs (to be considerate to the players who want EXP), but also skipping some mobs so that the run goes a bit quicker (to be considerate to the players working on tomes).

    Your idea of playing as a community is very wrong if you think that just because people need EXP their needs are more important and above players who need tomes or vice versa.
    (2)
    Last edited by Miste; 07-29-2016 at 03:10 AM.

  8. #18
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by MeiUshu View Post
    You put yourself at the disposition of others the least you can do is factually help them
    1 - You're not putting yourself at the disposition of others any more than they are putting themselves at the disposition of you. You register to run a roulette for bonus tomes; you don't register to be someone's dog.

    2 - Clearing the dungeon is factually helping them, with or without a full clear.
    (2)

  9. #19
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Velthice View Post
    I believe they changed the formula a while ago so now the bosses give out almost all the experience in a dungeon while the trash only gives out a very small amount, which basically removed the incentive for full clears.

    Someone correct me if I'm wrong on this.
    I don't know why people got this idea in their heads. No offense.

    They made bosses give more, but trash still gives a lot. For example a full clear of haukke manor vs just speed running to bosses makes the difference in a whole half a level.

    Just because they raised boss xp doesn't mean trash is worthless. As another example, people still do first room dzemel darkhold runs to this day for pre-50 leveling because it's still really good.

    For the topic, I don't think it's necessary. Extra trash is nice, but there's only a few dungeons where there are a ton of mobs that are actually optional, like brayflox or haukke. Most runs you'll only miss maybe 2 or 3 groups and it's not a big deal.
    (0)
    Last edited by FoxyAreku; 07-29-2016 at 04:06 AM.

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