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  1. #1
    Player
    Otaru's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    78
    Character
    Nareyn Rose
    World
    Diabolos
    Main Class
    Machinist Lv 71
    Had a run where the healer had popped a Rage pomander and ran into a room and somehow caused a centaur and a marolith to constantly collide with one another and both become invulnerable. We couldn't attack them, but if whoever had aggro got in between the two, they would get attacked by the two mobs. Thankfully we had the passage unlocked, but it took us going "maybe we should just wipe" before we figured a way around them so we could use it.

    It was entertaining, but here's hoping it is something that is getting fixed, even though it hasn't happened in any runs since that one.
    (2)

  2. #2
    Quote Originally Posted by Otaru View Post
    Had a run where the healer had popped a Rage pomander..[snip]
    This sounds similar. The mobs were in a pile and seemed like they enjoyed the arch of the entrance on the right side. They were moving but looked as if they were stapled to the wall. We thought it was the one who had aggro since we had just rezzed him.

    Let me give more background. It was one of those rooms with the super trap where a massive load of mobs pops up with the red waves of light. We lost one player so after he died the mobs went back like they were trained there and were returning to their spawn points but he still had aggro when he was rezzed and the mobs stopped and stuck in the entranceway.

    After trying all kinds of ways to kill the mob, even having the player with the aggro die, the mobs still would not de aggro from his hate list and we still could not activate the teleport to the next floor.

    I finally just said hey lets try Rage, it worked.


    Other odd things:
    I notice sometimes we arrive in a room while in the teleport and we have mob[s] on our hate list/enmity list who are not even in the room yet but they are on their way. It is kind of funny and creepy but I never considered that it might be a bug. I look up from teleporting and see my hate list is up and yet no mobs are in the room. A moment later the mob comes into the room lol.

    I also find that my egi sometimes vanishes as f he died through the tele so I imagine he might need to be in the port ring with me when we port.


    Quote Originally Posted by Cakekizyy View Post
    Thought you couldn't go to next floor if you have enmity.
    Yep that's why we couldn't leave until they died. We could not take them off of our enmity list but also could not attack them and they were not attacking us they were just sitting there deflecting our blows with the Protect animation showing up on each strike we gave them. Rage suit took them out like normal though.
    (0)
    Last edited by MStowastiqVahlshdeh; 07-26-2016 at 04:10 PM.

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  3. #3
    I heard that Rage does low dmg on bosses but not anything about the one shot malfunctioning on normal mobs. The knockback debuf might be part of it. I will check and see if we can use Rage when the kb debuff is up. I thought it always hit for 500 dmg though.
    (0)
    Last edited by MStowastiqVahlshdeh; 07-26-2016 at 04:32 PM.

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  4. #4
    Player
    soulz's Avatar
    Join Date
    Feb 2012
    Posts
    44
    Character
    Viwi Soulz
    World
    Masamune
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by MStowastiqVahlshdeh View Post
    I heard that Rage does low dmg on bosses but not anything about the one shot malfunctioning on normal mobs. The knockback debuf might be part of it. I will check and see if we can use Rage when the kb debuff is up. I thought it always hit for 500 dmg though.
    On boss, it always did 500 damage. On normal mobs it supposed to do 5-8k dmg. At first i thought i didnt hit the enemy, after we aggro all mobs and they still didnt die...thats when i saw i only did 500 dmg, and its already too late to recover cause we dont have pom witching either....
    (0)