Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 49
  1. #11
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Because its a low effort solution with tools in place?
    (12)

  2. #12
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Why? It's obvious why. FATEs are battle content that are already in the game and ready to go while being accessible to all players without any extra effort needed from the devs outside of adding some extra rewards (atma, youkai medals, etc.).

    Quote Originally Posted by Jynx View Post
    Because its a low effort solution with tools in place?
    This guy gets it.
    (2)

  3. #13
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    TBH I never grinded FATES added in Heavensward except to level alts after main story was done, and even then like always i usually just use my dailies to get that done. Im not sure if it was cause of being around when ninka was released and grinding it up to level without the use of anything else(yeah you could forget dungeons) but theyre only really good for suplementing. They seem to work best to me asf youre levelling process and going from one place to another and here heres a free 1/20th of a level, during going through the games story line. I think theyre fine especially the 3 part ones, my favorite one to this day is the highbridge one in eastern thanalan dunno why
    (0)

  4. #14
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Quote Originally Posted by Stormfur View Post
    It would be much better if FATEs actually had an impact on the world instead of being just a repeat of the same things over and over again with no real outcome. It would be better if they were rare events (like Odin or Behemoth spawns) and actually *changed* things.
    That would be awesome if SE added that to 4.0, that guy you failed to escort? Now he's dead for a week and no one can buy relic materials trolololol

    Failed to save the village from an attack? Now they've taken over and no one can use the aetheryte trolololol
    (2)

  5. #15
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    I have no problem with fates, maybe speed up the rotation a bit on some but other than that fates as a gameplay element is fine.

    Someone mentioned taking control of an area, we already have such a fate NE of Quarrymill in South Shroud (attack and defense fates) but there is no reason to go there outside of clearing the fate which I think is ideal. Personally I do not want fates to have a long term impact on areas because the areas wont always have enough people to help the player take it back when everyone else is busy doing their own thing instead.

    There are quite a few fates already which require a larger group than normal to clear and people tend to avoid doing them because not enough people are around or a lot of people will simply not care about it. If any fate had a long term effect on an area that area would need to be like the one mentioned about in South Shroud in which is not a hub and is no reason to go there for anything other than clearing the fate else your creating an unnecessary exclusion for those who need to go there but potentially not enough people online at the location/helping.

    I am happy to keep fates as self contained mini events like they are right now though I am okay with making them more complex, more varied objectives or adding more phases and such but they must remain self contained in my opinion...and what I mean by self contained means kept away from hubs or places which other people need to go for a variety of reasons beyond the fate itself.
    (4)
    Last edited by Snugglebutt; 07-30-2016 at 11:57 PM.

  6. #16
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Genaxx View Post
    That would be awesome if SE added that to 4.0, that guy you failed to escort? Now he's dead for a week and no one can buy relic materials trolololol

    Failed to save the village from an attack? Now they've taken over and no one can use the aetheryte trolololol
    Kind of like FFXI: Treasures of Aht Urhgan's Besieged? That would be interesting.
    (1)

  7. #17
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Genaxx View Post
    Failed to save the village from an attack? Now they've taken over and no one can use the aetheryte trolololol
    This would be nice.
    Similar to the Atomos event during 1.23. Except it was still able to use the aetherite teleport, the people just died after the teleport because of the high level monsters in the camp.
    (1)

  8. #18
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Because if they didn't use what they already had, people would complain that they're putting too much effort into content unrelated to the main game.
    (6)

  9. #19
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Personally, I don't mind FATEs.

    As for them using FATEs, it's content that everyone can participate in. Or virtually everyone can.
    (3)
    I LIKE the fence. I get 2 groups to laugh at then.

  10. #20
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Noshpan View Post
    Personally, I don't mind FATEs.
    I do, mostly because after playing through similar mini-events in Guild Wars 2 they just...feel lacking. I can't even put my fingers on the why. Something just feels off.
    (0)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast