Quote Originally Posted by MilesSaintboroguh View Post
Then there's no challenge behind it. The devs outright said doing it solo is to see how far you can get since the content is tuned for light parties. The game needs to have more openness for players and its content, not more solo instances.
Usually there is at least a chance for the player to make it when you make statements like "see how far you can get". When there isn't a chance at all and the whole thing become legitamately impossible, that's when you start asking questions on whether its luck and something the player can overcome, or if its design that you haven't thought through and making you look like the guy that made level 11 in Battletoads.(for those at home: it couldn't be beaten with 2 players on the NES.)

I'm gonna keep at it, as it helps level the gear, though the boss encounters have me thinking if its still designed for 4 players, mechanics and all.
It doesn't need to be "easy", but it should at least be possible to set up a solo version of the boss encounter for solo players.