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Thread: Eyesore

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  1. #1
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    it is soooooooooo game breaking *eyeroll*
    (21)
    Last edited by madolyn; 07-20-2016 at 07:39 PM.

  2. #2
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by madolyn View Post
    it is soooooooooo game breaking *eyeroll*
    It is. Weird right? Maybe it has to be on how important vision and visuals as methods to gather information? When something looks bad it ruins your experience, period. Like when you look at mountains that look like they growing tumorous cancer and when you zoom into a nice gear set that looked so good in the preview window but you just noticed that the pixels on that leather jacket are so big, it looks like if someone made it on ms paint.
    (9)

  3. #3
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Alexander_Dragonfang View Post
    It is. Weird right? Maybe it has to be on how important vision and visuals as methods to gather information? When something looks bad it ruins your experience, period. Like when you look at mountains that look like they growing tumorous cancer and when you zoom into a nice gear set that looked so good in the preview window but you just noticed that the pixels on that leather jacket are so big, it looks like if someone made it on ms paint.
    That's a weird definition. Falling through the floor to infinity is game breaking. Not seeing graphical cue for instant-kill move is game breaking. Being unable to change zone is game breaking. Invisible hotbars are game breaking.

    The visual information delivered by a wooden plank is not game breaking. UI elements and mechanical indicators might be. Maybe it ruins your immersion, but that's another story.
    (11)