I love how everyone fails to see the problem here. Is not just wood textures. Parallax works horribly in this game cause textures are so low resolution that it just adds way too many "polygons" to the texture mapping since its just way pixelated. End result is that parallax literally breaks the graphics and immersion into the experience (mud/tumor mountains...) and the solution isn`t really on parallax end, but in proper texture resolution upgrades for this game, which is using 256x256 textures all over the damned place.

Game has to be look from afar to look pretty, literally its only redeeming quality is a somewhat good lightning (cause shadows are broken atm and they have been "looking into them" for a year now). Close up on anything and the game looks 2006ish at best.

Worse part of all of this, is that the solution for this already exist. All textures of this game are probably downscaled, so, proper HD textures already exist. So, whats been asking here is not some "low priority QoL". This is basically devs not wanting to put in game something they have already developed, all they have to do is to make an optional installer and pack what, arround 16gb of extra download? I can do that, for free if they want to. Id even put music on the installer. Crappy music without a mute button.

TL;DR: This is more than just "wood looking bad". Its a severe lack of caring on developers end and a experience breaking issue that could be solved in matter of days. Damn, this shouldn`t be an issue to begin with.