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  1. #11
    Player
    Sashazor's Avatar
    Join Date
    Apr 2014
    Posts
    89
    Character
    Sasha Rochester
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Aviars View Post
    SE has numbers and perhaps they might be doing better in japan? They are certainly doing better on primal. Primal #1 ;^)
    A horrid misconception. Nothing that SE has done so far has shown that they even remotely monitor player trends, or even understand the very fundamentals of their own game. This has been true since their introduction of the "oh-so-popular" Atma's, which were created as they are because SE evaluated that the high volume of players doing FATEs was "Because they were fun," while the reality was just that it was the quickest way to level.
    (2)

  2. #12
    Player
    Aviars's Avatar
    Join Date
    Dec 2015
    Posts
    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sashazor View Post
    A horrid misconception. Nothing that SE has done so far has shown that they even remotely monitor player trends, or even understand the very fundamentals of their own game. This has been true since their introduction of the "oh-so-popular" Atma's, which were created as they are because SE evaluated that the high volume of players doing FATEs was "Because they were fun," while the reality was just that it was the quickest way to level.
    I said perhaps, I would've never thought of nerfing dragoons directly I only try to explain why they might have done so.
    (0)

  3. #13
    Player
    EdgyLatinName's Avatar
    Join Date
    Nov 2014
    Posts
    29
    Character
    Corvus Jack
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Sashazor View Post
    Season 2 starting immediately after? No new rewards? No new maps, news on banning win traders/feeders/cheaters, and we see yet more poorly thought out balance changes (buffs for monk, REALLY?)

    Some really poor decisions are being made with WoW:Legion right around the corner.
    Yeah it's pretty baffling. Don't even have a preseason for feedback, tweaks or just giving people a break.
    (0)

  4. #14
    Player
    Aviars's Avatar
    Join Date
    Dec 2015
    Posts
    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by EdgyLatinName View Post
    Yeah it's pretty baffling. Don't even have a preseason for feedback, tweaks or just giving people a break.
    Aether had a pretty long break already to be fair haha

    Poor primal tho ;(
    (2)

  5. #15
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Well Ninja needed postional removal but Monk? Seems a bit overkill, though the loss of weapon throw is gonna suck.. Dark Knight just lost its unique thing in having a heavy. Paladin/War got more CC over DRK now... Kinda dumb idea. So now Pld can Stun lock and then heavy...

    War can do about the same. And those heavys are ranged. I mean DRK gets it too but it was already losing the CC battle.

    Thrill of war nerf doesn't really look like a big deal on paper.

    Impulse rush nerf ? Eh.... Ok. I suppose Dragoons natural crit rate was a bit high. Granted thats really all they brought to the table was their absurd burst. Now Monk gets to have absurd damage too(As well as free bootshine crits lul). Ninja will need some testing to see how good it'll be for them. Though TA should line up decently with enlivens new CD.

    Too soon for season 2, like waaay too soon.

    Who decides the timeline for these things? I don't mean to be offensive but this is just plain stupid. You do a black week, end the season, do adjustments, and, before anyone can really have a break , before anyone can play around with the adjustments or you yourself can see how they work out on the live server, you begin an entirely new season right away.

    And not to mention its directly after releasing shatter! Players who are trying for frontlines rewards have barely done that and you're already trying to split your playerbase? I bet the rewards are the same anyway. This is sooo annoying.
    (3)

  6. #16
    Player
    lovelikewinter's Avatar
    Join Date
    Sep 2015
    Posts
    136
    Character
    Ice Phoenix
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by kisada View Post
    there badly needs to be a preseason in front of each new season so players can spend time experimenting and getting a legit break in between.
    In addition to this, it means there will (presumably) be a large shift in people queueing Shatter which was just released, what? A month or two ago... and there's plenty of people that haven't gotten the rewards yet.

    I'm 9 wins away from the ads and don't care much for the title, but I know there are people who have it worse than me with the amount they need for their achievements. What was SE thinking?
    (1)


    By:http://swevenfox.tumblr.com/

  7. #17
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    I don't get this nonsense people are talking about that players need a break between seasons. The playerbase gave themselves their own break with almost 2 months of dead queues b4 the queues were finally revived somewhat for this final week.

    I do agree a preaseason would have been useful to monitor the effects of changes and rebalance jobs but with the way SE just keeps nerfing jobs that have nothing wrong with them like DRG and SMN, how they keep NIN and DRK a notch below their class counterparts, and continuously buff jobs that dont need them like MNK and BRD I'm starting to lose faith in their ability to even do that.

    They had a whole season of data under their belt to reference when planning these changes and this is what they come up with? The relatively stupid long queues for ranged dps didnt clue them in on the disparity between ranged and melee users clearly, so they decide to institute changes that will likely have even more players transition to ranged classes being that melee was overall nerfed (though some harder than others). I guess the armies of DRG's across the data centers in the top 100 must have also indicated to them that the job needs further nerfs to bring monk back up to its level since you know theres barely any monks in the top 100 right? They also seem to have completely ignored the fact that the playerbase almost completely stopped queuing for the last 2 months. Makes you question what the point of having a preseason is when they dont even use the data from full seasons to make logical changes for future ones.
    (0)
    Last edited by Dimitrii; 07-19-2016 at 04:10 PM.

  8. #18
    Player
    Mantrus's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Sieren Windsor
    World
    Cactuar
    Main Class
    Samurai Lv 70
    I'm just going to rant about how stupid it is to nerf DRG yet indirectly buff MNK because apparently it's still not fully accepted that MNK is the de facto best melee DPS. DRG's only real advantage over MNKs are their higher burst potency, which wasn't even much higher than MNK in practical situations, and now it's gone/neutered. Don't kid yourself with Feint; it doesn't last long enough to warrant how far you'll be set back in damage compared to if you replaced the GCD with something useful. Elusive Jump's CD is way too long compared to the effect to be influential.

    Now what do MNKs have that DRGs don't? In order from generally most important to least:

    - AOE "get-out-of-jail free card" for your entire party with Axe Kick's pacification
    - Smaller CDs on their burst skills for more match influence (every 60s compared to 120s)
    - Doesn't depend on a skill that fucks you over if it doesn't kill (fuck you, Jump)
    - Doesn't depend on Blood for Blood
    - Potential for, yet not reliant on, dangerously cheesy moments with Internal Release
    - Better mobility to escape/interrupt melee targets
    - Better tankiness
    - Higher DPS without CDs
    - Somersault is actually useful against healers (spell speed reduction vs. Skewer's INT reduction)
    - Dragon Kick vs. magic DPS

    The second point is pretty important because long CDs make DRG easier to counter. Melee DPS burst compared to BRD/MCH burst is super telegraphed because they have to get in your face and setup for a few seconds to do anything. This makes CDs like Sacred Prism and Attunement more effective to countering melees. But lower CDs give MNKs more opportunities where healers can't use these skills because they may not be up. DRGs on the other hand are screwed for 2 minutes if any of these skills are used successfully after they use Impulse Rush.

    And now MNKs get Enliven. Don't be stupid, and understand that this is a buff to MNK more than DRG (who got it better between MNK and NIN is debatable). All of MNK's GCDs rely on positionals, and they can combo Enliven with Somersault or Perfect Balance for chain Bootshine crits. I guarantee you this will be super strong. Now DRG on the other hand only has 2 positional skills, and they lost their already-existing positional-ignoring potential for the sake of Enliven, so there's no net change and DRGs didn't get shit from Enliven; if anything, it's a nerf because DRGs would now have to use an extra CD to take advantage of Enliven. Don't even get me started on how MNKs have another advantage in that they have less CDs to execute during a burst combo than DRG, where fitting everything in a small time window is super important.

    So in conclusion, MNKs are in a much better place than DRGs, and it's ridiculous that SE doesn't compensate DRG for nerfing their burst.
    (2)
    Last edited by Mantrus; 07-19-2016 at 04:46 PM.

  9. #19
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    We don't need a break from feast in particular . we need a break from their stupidity. How you have any faith in the Dev's involving pvp at all is beyond me. Unless they changed the rewards how do you think this is really gonna go? D.O.A
    (0)

  10. #20
    Player
    Glenfiddich's Avatar
    Join Date
    Nov 2014
    Location
    Speyside
    Posts
    737
    Character
    Kitty Valentine
    World
    Shiva
    Main Class
    Black Mage Lv 100
    The following adjustments and additions have been made to the Fields of Glory (Shatter):
    To balance the DPS for all jobs, the magic resistance for activated icebound tomeliths has been increased.
    On the German Lodestone it says by 50%
    Were we (BLM's) really so strong?
    (0)

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