I hope for a the expansion that they have there be a berserker job as tank, some kinda sword dps class like maybe mystic knight or something new, and most likely a dancer as healer.
I hope for a the expansion that they have there be a berserker job as tank, some kinda sword dps class like maybe mystic knight or something new, and most likely a dancer as healer.
Samurai
Red Mage
Blue Mage
Dancer
Beastmaster
I'd love to see them all added to be honest.
If you google 4.0 jobs, apparently the same guy that leaked the 3.0 jobs leaked 4.0, so we should be getting:
1. RDM
2. SAM
3. IDS (Idol Singer)
and possibly BLU.
Apparently (queue up flame war) RDM is a tank. FLAME ON
3.0 stuff got leaked? How? They were pretty tight lipped on the reveals after Dark Knight. I don't venture far from here or Reddit (Blue Gartr is pretty dead as far as I'm concerned) so perhaps it's on a board I don't frequent.
I wonder if Idol singer is what Songstress was in FFX-2, figures SE would find a way to put that in.
Red Mage magical tank... so they're going to wear heavy armor then? That's going to be weird.
RDM as a tank makes total sense. Think about it. What job type deals melee damage and can self-heal regularly? PLD/WAR/DRK. DRK also has a ranged spell for enmity. I can see RDM having Rapier+Buckler and has self heals, and uses elementally charged sword attacks to debuff target and maintain hate. Their main stat could be VIT/INT unlike other tanks which are VIT/STR. Their weapon skills are casted like spells but have a 3y range. Animation is them slashing or thrusting with an elementally charged blade.
Osmotic Slash = RDM's Siphon Strike/Riot Blade
Draining Slash = RDM's Souleater
Poison Strike = RDM's Scourge/Goring Blade
Burning Blade = RDM's Fast Blade
Blizzard Blade= RDM's Savage Blade
Flat Blade = RDM's Shield Bash/Low Blow
Cooldowns:
Phalanx = Rampart
Wall = Sentinel
Chainspell = Swift Cast but for their weapon skills
Last edited by Jonnycbad; 07-19-2016 at 06:42 AM.
But what you described is a Mystic Knight, not a Red Mage...RDM as a tank makes total sense. Think about it. What job type deals melee damage and can self-heal regularly? PLD/WAR/DRK. DRK also has a ranged spell for enmity. I can see RDM having Rapier+Buckler and has self heals, and uses elementally charged sword attacks to debuff target and maintain hate. Their main stat could be VIT/INT unlike other tanks which are VIT/STR. Their weapon skills are casted like spells but have a 3y range. Animation is them slashing or thrusting with an elementally charged blade.
Osmotic Slash = RDM's Siphon Strike/Riot Blade
Draining Slash = RDM's Souleater
Poison Strike = RDM's Scourge/Goring Blade
Burning Blade = RDM's Fast Blade
Blizzard Blade= RDM's Savage Blade
Flat Blade = RDM's Shield Bash/Low Blow
Cooldowns:
Phalanx = Rampart
Wall = Sentinel
Chainspell = Swift Cast but for their weapon skills
No they weren't, but putting aside FFXI, the jobs always had the same core identity.
Last edited by Fevelle; 07-19-2016 at 06:52 AM.
Just a thought, but if Red Mage is indeed a tank, I wonder if they're going to take elements from Rune Fencers from previous games and just mold that into XIV specific Red Mage? We could give it the nickname "Rune Mage" haha.
Rune Fencer in XI could utilize dark and light runes for offensive and defensive (and was able to self cure, regenerate HP and MP as well as casting defensive buffs) and Red Mage is technically a pretty fencer type job. Honestly I can see them making it work, and they'll be the second shield job aside from Paladin. If they manage to make parry a skill worth having on top of shield blocks, Red Mage would be a welcome tank... of course DPS will still complain that another sword class ended up as a tank... but we could get Samurai as a DPS...
SAMURAI!!! [/TFS Nappa]
The lore almost writes itself, if Gyr Albania has some kind of ancient Aztec aesthetic with rune scribblings or even an Egyptian theme. Or... write in the symbols of the twelve can be harnessed as the very runes that give the Red Mage it's power.
Go for it Yoshi-P!
Last edited by Tracewood; 07-19-2016 at 10:34 AM.
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