TFW you realise the average XIV player has had to grind out the same 2 expert dungeons more times
per patch than an XI relic holder has ever had to grind out Dynamis
XIV punishes you for not capping out each week, forcing you to play content you don't necessarily want to.
It punishes you for not playing each day, because you'll miss the daily bonus, forcing you to run 2 additional dungeons to make up for the 1 that you missed.
This leads to people wanting to do things(dungeons) as quickly as possible to get it out of the way, which of course leads to frustration and lolforumposts when the players they're paired up with are bad and slow the run down.
So, when you examine things a little closer, a lot of complaints that arise around this game are largely a result of
forcing players to milk the same content.