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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Travesty View Post
    Yeah, I'd say you're interpreting it correctly. They're going to take it away, but if you have excess they're not gonna just destroy your stuff. You'll be able to retrieve it, but I see no indication there that they're gonna have some other form of increased storage.
    Then...what's the point of all this?
    (0)

  2. #2
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gramul View Post
    Then...what's the point of all this?
    The point of the increase in inventory space?

    Because almost the entire current armor inventory of the game just got nullified, and a huge number of items were added, including all the materia. People are going to need time to sort it out, but once they have time to do that, they're going to remove the additional space.
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  3. #3
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Travesty View Post
    The point of the increase in inventory space?

    Because almost the entire current armor inventory of the game just got nullified, and a huge number of items were added, including all the materia. People are going to need time to sort it out, but once they have time to do that, they're going to remove the additional space.
    That's a strong possibility, but I can't help but feel both sides of this argument are based mostly on conjecture.

    I think we need a Representative to clear this up. Explain what the idea behind this excess storage is and how it's going to work. Will it be player housing? Will it be some NPC that will allow you to take but not give your leftover items? How will it know what items you want in your immediate inventory when this adjustment happens?
    (0)