Quote Originally Posted by Nezerius View Post
One solution is to simply cut 10 iLvls away from each piece of gear introduced in 3.2; i230 (Midas Savage/Upgraded Lore), i220 (Lore/Mhach), i210 (Midas Normal/Crafted).
Right, so to have the easy mode and crafted gear be the same ilvl as the previous raid's gear. Like I said. Crafted is an option for those who really want to push substats, but like 2.2 and 2.4 it isn't 100% necessary, even for getting very early clears. The actual item levels do not matter much. Relative strength is what is important. Also, I do not consider the 24 man content to be "easy mode" raids because there is no hard mode of them. They're pretty much irrelevant for item level progression as well, so they should be ignored.

Again, I don't really care about the solution, but it would be dumb to keep completely invalidating raid gear like they did in 3.2.

A8S gear isn't made completely worthless by crafted gear on the patch day of 3.4, since there's no crafted weapons.
Also, this is a similar issue - Gordias weapons were completely invalidated by Sephirot weapons, which was also dumb. Sephirot should have been 215 at most.