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  1. #21
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by LineageRazor View Post
    On Summoner... When folks ask FFXIV to go back to its "roots" and give the Summoner's summons the focus of the job, I really have to wonder what they're talking about.
    It's really simple. The beasts you summoned did the bulk of your damage. Not a measly 33% nor was it a glorified DoT. And you could Summon monsters in other titles to do said damage every turn. MP resources were fine. To the point a BLM's high tier spell was comparable to high level summoning. Along with defensive summons that bolstered your defense like the Golem's Earthen Ward from FF5.

    Furthermore in the older games Summons were acquired upon their defeat and not in job quests. And since this game has set the mark for Summons are bad and you shouldn't do it, it just cements the fact that true Summoners have no place in Eorzea.
    (1)

  2. 06-21-2016 12:09 AM
    Reason
    I realised it was Magius I'd be arguing with, and decided I couldn't be bothered.

  3. #22
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Once the "Oooooh Shiny" has worn off:

    [IMG]via Imgflip Meme Generator[/IMG]
    (1)

  4. #23
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Khalithar View Post
    I can't disagree with you on summoner, I've already made a lot of posts about how much I dislike what they did with it. To me, Summoner as a class should have been focused on the pet, the pet doing the majority of the direct damage while the summoner played support by buffing the pet, debuffing and apply some DoT's to the enemy, and healing the pet. Make the pet matter more than it does now where the pet is honestly just a glorified DoT.
    I like this.....as it is now, the glorified DoT, I see many summoners who let their pet die and not bother to bring them back. If the pet was the majority of their damage output and not their ruins and DoTs, they might care more to keep that thing alive. But...then I also see them turning themselves into a pet healer and letting the pet do all the work while they neglect their DoTs.
    (0)

  5. #24
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    FFXIV is not FFXI.
    (1)

  6. #25
    Player
    Kohta's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    69
    Character
    Hana Song
    World
    Lamia
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Xlantaa View Post
    FFXIV is not FFXI.
    But it has the "Final Fantasy", Summoner currently feels like a Red Mage, Bio, Miasma, Miasma 2 which is basically Gravity.

    I originally said I could go on and on, because it isnt just summoner, that was just one thing.

    WHM - Wheres Dia? Banish? Re-Raise - the one ability to separate a WHM drastically from any other healer.

    BLM - triggering a temporary ability to do Black Magic? Is my BLM a wanna be or deep down a Scholar reading the book on how to do it?

    PLD - it pains me to list this one, I love FF PLD and how deeply rooted in Norse Mythology it is, but that shield is useless more often that it actually blocks, and when it does block, its rather insignificant, I am using invisible buffs to take possibly less DMG, maybe.

    DRK - Dark Knight is too deeply rooted in "kill without remorse" to make me believe they care about protecting a party. No one should have to make up stories to try to justify why the most merciless jobs in FF is a tank. By that logic, Red Mage could be a tank because they use a shield and can boost elemental resistance.

    SCH - What Summoner is now, should be as SCH, DoT, elemental shifts, very lite healing ability, resurrect, burst damage every now and then.

    Ninja - Its a thief. Sneak Attack, Trick Attack, Dancing Edge, Daggers, Hide, 90% of its abilities comes from the Rogue/Thief line.
    The best Ninja in this game is your sets of gear, now you see it, now you don't.
    (4)
    Last edited by Kohta; 07-01-2016 at 05:59 PM.

  7. #26
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Re Summoner - Ultimate or continuous.

    This makes me think of another game's class (eso) where there is an ultimate ability. In their Sorc's case this can be used to summon a short stay 'big guy' on top of the regular pets.
    It's attacks are automatic and it does just stay for a few seconds. You can't call it all the time, as the ultimate lvl meter (general term) has to be built up with combat.

    An interesting idea, but it would add an extra gauge and button to the UI.
    (1)

  8. #27
    Player
    Kohta's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    69
    Character
    Hana Song
    World
    Lamia
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Teraluna View Post
    Re Summoner - Ultimate or continuous.

    This makes me think of another game's class (eso) where there is an ultimate ability. In their Sorc's case this can be used to summon a short stay 'big guy' on top of the regular pets.
    It's attacks are automatic and it does just stay for a few seconds. You can't call it all the time, as the ultimate lvl meter (general term) has to be built up with combat.

    An interesting idea, but it would add an extra gauge and button to the UI.
    In the past it has been called "Overdrive". For summoner the Overdrive has been Astral Flow and Grand Summon, Paladin has been Knights of the Round and Invincible.

    An overdrive for each individual player would be a great way to make things slightly better, versus a one time Limit Break that requires no one to disconnect or be there.
    (1)

  9. #28
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kohta View Post
    In the past it has been called "Overdrive". For summoner the Overdrive has been Astral Flow and Grand Summon, Paladin has been Knights of the Round and Invincible.

    An overdrive for each individual player would be a great way to make things slightly better, versus a one time Limit Break that requires no one to disconnect or be there.
    All players should of had their own LB meter instead of the thing we have now. Considering PvP framework it can be done. They just choose not to.
    (1)

  10. #29
    Quote Originally Posted by Kohta View Post
    You can't deny that this does not feel like a Final Fantasy in the same breath describe how it's uniquely different from a game that has nothing to do with Final Fantasy.
    I completely deny that, all FF games are different. FF12 gave us Belias and Famfrit instead of Ifrit and Leviathan, how did that feel?

    Quote Originally Posted by Kohta View Post
    The Machinist is a neat idea, but how practical is it really with Bard already an option
    I don't particularly like how Machinist turned out but what's not practical about it? Why MNK or NIN if DRG is already an option? Why SMN if BLM? There's nothing impractical about having an alternate Ranged DPS option. the problem is with BRD and Wanderer's Minuet.

    Quote Originally Posted by Kohta View Post
    Where is Ninja's Ustusemi along with the weapon skills that put the eastern theme at the forefront? Blade: Chi,Blade: Jin, Blade Ku?
    why does that matter? Edge and Shadow were the original FF Ninjas and they didn't have those.

    Quote Originally Posted by Kohta View Post
    so, now we can summon full summons? If only briefly?
    no, we can't. Bahamut doesn't even take form enough to get it's own HP bar that can take damage, that's not a full summon by any stretch.

    yes, the game has problems. but a lot of your gripes seems to be that it's not FFXI, and that's because it's not, it's FFXIV.
    (3)

  11. #30
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    The original FF Ninja was from FF1(utilizing weak Black Magic) barring that Ninja's were present for FF3 with Throw in remakes. Edge and Shadow are not the original Ninja's of FF. All they did was bring Ninjutsu to the table.

    Machinist is just a bursty Bard. It requires 3 CC skills from Bard to be functional. It's gimmick is forced procs and a Gun Wizard mode. Said mode was tacked onto Bard as well.

    Ivalice featured unique summon monsters...yet you could still summon them for a big move or effect.

    Bahamut is only as a fluff satellite AoE attack because that's how they designed it.

    Wanna argue Lore reasons. Let's argue Lore reasons.

    Not enough aether to summon a lightning sprite rip off...

    Enough aether to channel Bahamut, fire an ahk morn, NPC can evolve Ifrit into Belial. BTW Bahamut-kun is a Elder Primal. Guess what Ramuh is? Not an Elder Primal.

    For BLM the book of Thal teaches you to pull power(couldn't possibly mean aether) from the earth feed your casts, open a polarized frozen pocket to drop a iceberg on an enemy, open a void dimension heat amplification pocket to drop a fire nuke while endangering everyone.

    Not enough aether for ramuh though, bigger primals will require more aether so you may as well give up. May as well ask for an Odin trance in the expansion while we are at it. Another Elder Primal. Too bad he hasn't been killed yet though cause it's a sword and some bum touched it.

    War of the Magi caused 2 Umbral Eras.

    Bahamut caused one.


    Lore for ya.

    I mean the one BLM who summoned the Barghest is more of a summoner then the summoner. He lost control because he was a bum. But we're the WoL I.E not a bum.

    I mean if they really wanted to they could easily introduce a new summon at any time with a quest that played out like "I found a spellbook that told me how to do thing. Kill these things and get me a Finger Sandwich from the Waking Sands and I can tell you how to do thing."

    I mean when you have one magic user go on about using the planet's aether is bad and another who says it's all good do whatever. Sounds like a contradiction if you ask me.
    (3)

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