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Thread: SMN Plea

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  1. #1
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Yeah normally if it were a summoner in frontline doing 200k dmg I'd be like so what. The dots are much more easily handled and healed through because of the presence of more healers usually. But in feast there is only the one heal and if you keep on dishing out party wide dmg like that you will severely tax the opponent healer who is probably already under pressure by tank and/or melee and cause them to expend massive amounts of resources to try to keep the party alive nevermind topped off. This is an especially nightmarish scenario for Noct ast heals. Even if the dots don't outright kill the opponents the pressure on and expenditure of resources by the healer to keep party up will inevitably lead to a death as bursting someone becomes easier under those circumstances.
    (2)

  2. #2
    Player
    Nirokun's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Character
    Nirokun Moon
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dimitrii View Post
    Even if the dots don't outright kill the opponents the pressure on and expenditure of resources by the healer to keep party up will inevitably lead to a death as bursting someone becomes easier under those circumstances.
    This is the correct way to play SMN. The caveat exists though, that if your healer is in any way insufficient, you cannot maintain pressure and you certainly cannot generate kills to make it easier for your healer. MCH/BRD can do that. I can't say for BLM, they're usually bad but really scary if they're good.

    Quote Originally Posted by Nakanishi View Post
    Make intelligent uses of their Healing Down.

    SMN's advantage is that a lot of their burst is AOE. When being targeted, try to bait people into each other then burst them all down. SMN can also virus BRD/MCH burst too and blind melees.

    SMN should be balanced around its potential, not the mediocrity of its users. (not all of them are mediocre)
    Shh! You're giving away all of my secrets!

    Healing down with marker and <call> into party chat is very useful for coordinating burst (because I cannot kill anyone myself if the enemy healer is paying attention).

    As far as baiting, it's not just waiting to be targeted, it's making yourself look like a tasty target, load them up with DoTs and have them chase you back to their team. They think they're corralling you into a death trap, and you press bane, swiftcast tri-bind/blizzard2, LB to show them that chasing you is bad.

    But yes, nobody except you has said anything about Virus. I really think it's the only thing that can be leveraged against MCH/BRD, when your job is very clearly labeled "BURST", to Virus that burst is very destructive and makes their burst survivable. That being said, one--and only one--MCH was sneaky enough to counter that. So it's not unbeatable.

    I don't really know about blind, I'm casting puny Ruin II's as I'm being chased, usually I'm recasting DoTs because the duration is much lower now.
    (0)
    "Dream lofty dreams, and as you dream, so you shall become." - James Lane Allen