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  1. #1
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by JustPlainLucas View Post
    What's funny is that I've been having better runs with new adventurers than people I've seen in lvl 60 gear running it for the their roulettes. Weird, I know. And PFs for pre-50 dungeon leveling are kinda pointless in this day and age where most have moved on to HS content. Would just be quicker to DF.
    That;s not weird, that;s the magic of complacency. You start to overpower the content an see yourself as "too good for it" and you wind up making mistakes similar to noobs (see: iLevel sync) when you return to said content. ANother example of this if people still wiping on labyrinth even when ST, WoD, and especially Void Ark came out.
    (5)

  2. #2
    Player
    Join Date
    Sep 2013
    Posts
    305
    Quote Originally Posted by Morningstar1337 View Post
    That;s not weird, that;s the magic of complacency. You start to overpower the content an see yourself as "too good for it" and you wind up making mistakes similar to noobs (see: iLevel sync) when you return to said content. ANother example of this if people still wiping on labyrinth even when ST, WoD, and especially Void Ark came out.
    Yep, you've pinned the donkey on the tail. Complacency. Just the other run, someone in lvl 60 gear said "FML" and of course was the first one to die, while the noob never did.
    (0)

  3. #3
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by JustPlainLucas View Post
    What's funny is that I've been having better runs with new adventurers
    Quote Originally Posted by Morningstar1337 View Post
    the magic of complacency
    Absolutely nailed it.Some of this does lie on players, with the Void Ark example being especially on-point.

    But, the leveling dungeons in this game are designed for efficiency, while the 1.0 holdovers (particularly AV, DD to a lesser extent) have things that will cause problems for players that want it over quickly, even if newcomers are staying perfectly circumspect. If FFXIV were a single-player dungeon crawler this might actually be good design, but not here, where the precedent has clearly been set to ensure that lower-level co-op gets done with minimal frustration.
    (0)