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  1. #21
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sunako View Post
    Isnt feast just another version of wolves den? I have played over 2000 matches of wolves den.
    Wolves den is competitive if you havent realised this after 2k matches lol
    (0)

  2. #22
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by TiaHariberux3 View Post
    Wolves den is competitive if you havent realised this after 2k matches lol
    But problem is those modes die in weeks and not have enough players.
    (0)

  3. #23
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,224
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Sunako View Post
    snip
    No feast wasn't ready for a season to start in the first place. But they rushed to start s1 without making sure the system was good enough and balanced enough. The current system discourages playing after ranking. The severe rating drop after reaching gold for a single loss doesn't help either and there's no incentive to keep the lower ranks playing either. If top 100 wont play and low ranks have no incentive especially this late in the season then of course the queue is going to die. The mode has potential but with how stressful its been for some players any new content was going to kill it.
    (1)

  4. #24
    Player
    FunkYeahDragons's Avatar
    Join Date
    Jul 2015
    Posts
    467
    Character
    Cafe Miel
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Eorzean_username View Post
    Lack of direction and tutorial about the odd PvP rulesets and features. I had to use Wikis and Forum questions to understand what AP was, how Ranks work, how switching GC works, how PvP Actions work, how PvP upgrades work, where my PvP abilities apply and don't apply, how PvP XP works, specific class rules and changes that only apply in PvP ... it was not an intuitive experience at all.
    Can you elaborate more on this? I'm ironing out the kinks in some guides, but am not entirely sure I have everything covered. I'm new enough to remember when I didn't even know what an AST was, but any insight into what's been tripping people up helps.
    (0)

  5. #25
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,224
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by FunkYeahDragons View Post
    Can you elaborate more on this? I'm ironing out the kinks in some guides, but am not entirely sure I have everything covered. I'm new enough to remember when I didn't even know what an AST was, but any insight into what's been tripping people up helps.
    I think the main issue is there's nothing in game that helps. Most people in games don't visit forums so they'd know nothing about accessing the large amount of info needed before even going into pvp
    (0)

  6. #26
    Player
    FunkYeahDragons's Avatar
    Join Date
    Jul 2015
    Posts
    467
    Character
    Cafe Miel
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Cynric View Post
    I think the main issue is there's nothing in game that helps. Most people in games don't visit forums so they'd know nothing about accessing the large amount of info needed before even going into pvp
    This is an issue and something that could be remedied on SE's end, but I think the players most likely to stay are those who are reading the forums, Reddit, etc. The player who founded my old Cactuar LS with me I met on PVPReborn when he'd only done 8v8s, and he's the only one who stayed throughout season one to play on his own (silver WHM, iirc). Those I recruited in-game eventually quit due to frustration, disinterest, leaving FFXIV, etc, or never played by themselves or outside of 8v8. I mostly want to help those who actually want to get into PVP and learn how things work.
    (0)
    Last edited by FunkYeahDragons; 06-15-2016 at 02:45 AM.

  7. #27
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Cynric View Post
    I think the main issue is there's nothing in game that helps. Most people in games don't visit forums so they'd know nothing about accessing the large amount of info needed before even going into pvp
    That's kind of it, PvE was such a gradual introduction from stabbing Ladybugs in Central Shroud up to Sastasha and then L50 dungeons and trials that the increasing complexity felt natural.

    PvP just dumped me into it at L60 with such a large amount of new abilities and rules (many of which aren't transparent) that I basically had to stop playing and go ask for help on forums and look up Wikis just to feel like I had a clue how to do anything useful for my teammates.

    Almost everyone has been very patient with me, but I felt bad (and continue to feel bad) dragging players away from actually playing to have to explain PvP to me in the middle of matches. And that's even with all the self-investigation I tried to do (probably most players wouldn't go to that extent).

    Most worlds introduce PvP around the same time as the first dungeons. FFXIV needs a PvP equivalent of Sastasha, to help make the learning curve much more gradual, much less intimidating, and much less of a burden on vets to try to crash-course every curious newbie.

    Quote Originally Posted by FunkYeahDragons View Post
    This is an issue and something that could be remedied on SE's end, but I think the players most likely to stay are those who are reading the forums, Reddit, etc.
    This is good for helping the core community stay healthy and fit. Tangentially though, I think what FFXIV needs first (at least NA) is quantity rather than quality — changes focused on just getting more of the population to PvP regularly, so that queues stop freezing over and in turn discouraging a wider participant base from forming.
    (0)
    Last edited by Eorzean_username; 06-16-2016 at 10:36 AM.

  8. #28
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    One thing I hate about PvP in this game is it's imbalanced as hell.
    (0)

  9. #29
    Player
    Exira's Avatar
    Join Date
    May 2014
    Posts
    221
    Character
    Melania Trump
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Evangela View Post
    One thing I hate about PvP in this game is it's imbalanced as hell.
    What exactly do you find imbalanced
    (0)

  10. #30
    Player
    Sashazor's Avatar
    Join Date
    Apr 2014
    Posts
    89
    Character
    Sasha Rochester
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Evangela View Post
    One thing I hate about PvP in this game is it's imbalanced as hell.
    Oddly enough, I'd argue that job balance was one thing they actually did right.
    (0)

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