Context. You completely ignored why I said what I did. It isn't "people don't like gear lasting longer," but what purpose does it serve? Those old relic weapons are only good if they immediately help clear new content upon its release. This can only be achieved in horizontal progression if ilvl remains static. This has the immediate drawback of restricting the difficulty of content because everyone will already be equipped to handle it. Say ilvl 240 remained our definitive gear level from 3.3 onward. Now no difficult can eclipse Brute Justice otherwise players won't have a means of upgrading. To the current raiding playerbase, this means the next stage of Savage would be significantly easier as they would only need to learn mechanics. Gear simply lasting longer doesn't accomplish anything. That's the point.
And? You keep saying it can be flipped, yet ignore the financial implications and any other compounding factors. SE didn't arbitrarily decide on the current system based on a whim. The MMO market shifted towards a more casual demographic due to demand of its audience. People simply aren't playing heavily grind oriented games like they did in the heydays of FFXI and Vanilla WoW.
Pragmatically speaking? Yes. That isn't arrogance, but the reality of business. When arguably 95% of your audience prefers a certain style of content, you would be foolish not catering towards them. I actually prefer games where I can die if I mess up, and would love to see harder dungeons. I'm the nut who wants to queue into content with a pre-made group of friends at the lowest ilvl we can get away with just for fun. It would be a blast if mobs hit hard enough that healers even thinking of DPSing results in a dead tank. I also know very few people feel the same way, thus why I don't expect SE to cater to that particular preference of mine. It doesn't make financial sense of them to do so. Which has been my point. People like the current game as is. You telling them "well, you'll adapt to what I like because it's better" is what I cited arrogant.



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