Quote Originally Posted by Ashelia_Ferron View Post
There's a lore reason they give for this. On one of your summoner job quests you attempt to obtain Ramuh Egi, but fail to do so. I forgot the exact reasoning but it has something to do with limits on your aether or something like that.

That's why instead of summoning a new egi, you merely channel the aetheric energy of Bahamut for Dreadwyrm trance.

It'd be very odd for them to suddenly backtrack job lore
Couldn't that be fixed later in the game? I mean, if our character has aether limits, wouldn't having something that could channel the extra aether required for more summons work? Like a crystal of some sort, similar to the white auracite used to seal and destory the Ascians, only it absorbs and stores either the aether flowing around Eoreza or our character's own aether overtime.