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  1. #11
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by Nyghtmarerobu View Post
    Generally you could somewhat pick up the slack of other groups if they were new or just weren't good at the fight, but Ozma makes sure each party is resposible for itself..
    As it should be when content with 3 parties in an alliance exists, not a roflstomp fest, healer LB3 is so useful in these fights with their low dos checks, trigger happy melee just need to stop using it ;/ i thought people falling off was too much at first for it, BUT then I realised they respond at the void circle which re appears on the platforms, you can suicide a lot of mechanics such as the adds to avoid them, as a healer I find this content really easy as there is just high damage no raid insta-wipes unless it's a dps check. So long as I live, I can still yet recover the fight so long as I know the mechanics.

    That said a bad group will be a bad group, that doesn't bother me, all of the bad players will likely avoid it soon and just do hunts for 240 gear.
    (0)

  2. #12
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I haven't even been able to enter Weeping City because people haven't been queueing for it at all. The queue times are ridiculously long... is it because people are having too much trouble with it? I really wanna see this raid, I was super excited for it.
    (0)

  3. #13
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Lovely Final Fantasy IX battle theme remix that sounds organic fitting the theme of the dungeon
    Lovely scenery all around the dungeon, reminds me of Oolacite Township from Dark Souls (still corridor but what can yah do?)
    Great Midcore difficulty with some of the bosses and how they're designed is great too! Even if they are based of previous series bosses
    Step up from Void Ark in every way possible

    Can't wait to go in next week.
    (0)
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  4. #14
    Player
    Ebonwings's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    227
    Character
    Ebonwings Drakostorm
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Weeping City is amazing, with great alliances and mechanics explained we could almost one shot any boss now. Just got out of one myself 3 wipes total 1 to second boss and 2 to Ozma. The best part was we almost 1 shot Ozma. As for LB3 this raid teaches people to use their LB wisely.
    (0)

  5. #15
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    I realy like Weeping City and its not realy hard. Only the People make it hard when they ignore Mechanics.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  6. #16
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nyghtmarerobu View Post
    Generally you could somewhat pick up the slack of other groups if they were new or just weren't good at the fight, but Ozma makes sure each party is resposible for itself. Other parties can't help your party and vice versa, and that makes it much harder. Thats my only reasoning. People will get better, but its day 2, and I've run quite a few runs trying to get a gear peice and, hell even a clear for that matter, and I feel like it is literally impossible at the moment, due to incompetence or trolls.
    This is probably what makes Ozma a raid-breaker. If a party wipes completely, it's very hard to recover from that, because the corpses are all out of range, so for a healer to bring them back, they have to leave their current party, and end up at the mercy of whatever mechanic Ozma throws at them.

    And then there are those times where lack of communication messes up a mechanic. Like today me and another DPS were marked with meteors, and we couldn't get away from each other. I would go to the end of the platform while he went to the end, and then when I turned around to go to the ring, he turned too... ended up dropping both meteors halfway between, and the raid ate a debuff because of it. I feel bad about that.
    (0)

  7. #17
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    It will get better with time. A week after a major patch it's always a bloodbath. Even this week there has been a marked improvement in the duty finder. It's definitely the most beautiful raid they've released with some of the most hilarious boss moves yet.

    Curtain Call used to be my favorite, but now every move the last boss in Mhach does is my favorite.
    (0)

  8. #18
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ekimmak View Post
    This is probably what makes Ozma a raid-breaker. If a party wipes completely, it's very hard to recover from that, because the corpses are all out of range, so for a healer to bring them back, they have to leave their current party, and end up at the mercy of whatever mechanic Ozma throws at them.

    And then there are those times where lack of communication messes up a mechanic. Like today me and another DPS were marked with meteors, and we couldn't get away from each other. I would go to the end of the platform while he went to the end, and then when I turned around to go to the ring, he turned too... ended up dropping both meteors halfway between, and the raid ate a debuff because of it. I feel bad about that.
    If one group dies, it shouldn't be a problem for a heal to raise one of their heals. It becomes only a problem if all groups are doing bad.

    And yes your problem with the meteors is the lack of communication. If people fix that, there wont be these issues anymore.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

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