Most accept that it will not fix the issue but an incremental improvement is better than sitting on ones hands. That last two incremental improvements we received were:
1. Implementation of the demolition timer
2. Ward expansion
If added a selling option it should be limited to selling to a housing NPC at 70-80% of the value like with the house reclamation when it restarts. It is the blatant malign profiteering that has led to the problem the OP mentioned.The only way I see this being solved is to outright ban the "selling" of plots or put a system in the game that allows players to sell the land directly to other players but at let's say 80% of what was (or same price, w/e) that way players could actually get back some of their investment but wouldn't be able to price gouge.
There are only two ways to tackle it, first option is enough plots for everyone, second option is an NPC which will purchase the plot for less than the maximum price SE already placed on plots by the game itself and that must be combined with punishment for selling outside that NPC option such as any house being flipped via PF or other ways outside of the house repurchasing from players NPC would be stripped from the player and they get zero refund.
If the house they flipped gets sold prior to GM investigation, once the investigation concludes and if found to have done so then SE should take away from the player the gil the flipper made from the sale since they can no longer strip them of the house itself.
Last edited by Snugglebutt; 06-14-2016 at 01:52 AM.
Not ignoring solutions, gave a full solution and better one elsewhere than your support for reverse auction idea in the other thread plus pointed out your hypocrisy on the overall topic in that one. Perhaps that is why your so bitter and felt the need to follow me into this one to leave more sarcastic/asinine comments as a way to get back at me like you did here. Stop following me around and acting like a puppy vying for my attention but using sarcasm and snide comments to provoke responses...just stop it already.
If they no longer have the gil then SE's hands are only slightly more tied but such situations would not happen often, if at all. Far more likely is they would still have it or more as house flippers generally have plenty of wealth and the reselling of houses only tends to be a way of increasing that, very few if any would spend it all and go broke right away. If do not have it they will likely have only slightly less and if they have none left warnings followed by temporary ban would suffice in my opinion.
Last edited by Snugglebutt; 06-14-2016 at 03:32 AM.
Why would SE ever punish house reselling? It is legal to do it and no guideline prohibits the buying and reselling of plots. You will never ever see that happen, unless the plot was bought by moneywashed gil.
Never see it happen? http://i.imgur.com/ayjrrEc.jpg
It's basically extortion, buying plots to ransom and also doing something not as intended by the developers. SE already set a 'maximum' price on plots that people are told they need to save up if want one. House flippers buy it at that price just to resell then raise it by an extortionate amount which not only forces the player to pay their extortion fee to relinquish but also forces them to pay the already set maximum price SE decided upon to buy the plot itself. It is against the ToS and people have been punished for doing it.
Last edited by Snugglebutt; 06-14-2016 at 03:29 AM.
Sounds like they asked too much for it.![]()
"There are only two ways to tackle it" ignores all other possible solutions.
Nice try. Do try to keep up with the discussion. Here, I'll do the work for you:plus pointed out your hypocrisy on the overall topic in that one.
Allow me to reiterate. The true problem is that SE has not supplied us with enough houses. They are very limited in what they're willing to supply us with. Because of this, "more houses" is not a solution to the problem of "SE won't supply us with more houses." So to fix the supply and demand issue, since supply is not an option, demand must be adjusted.
Sorry, but as far as I can see, you're still here in the house subforum discussing the same topic. It's not a big enough place for me to "follow you around". This is a discussion forum. I am going to reply to posts here. You're not special.Stop following me around and acting like a puppy vying for my attention but using sarcasm and snide comments to provoke responses...just stop it already.
Last edited by MomomiMomi; 06-14-2016 at 04:00 AM.
It all boils down to greed. I have a house in one of the original 8 wards, subdivision in Mist. I've spent hours in my front yard or on my roof crafting, never to see a soul wander by. Where are the homeowners, and if they are never going to be at their house why do they have it? Even hanging out in the front yard of my FC which has people in an out of it constantly I rarely see the neighbors. It's irritating for some strange reason and this is coming from someone who DOES have a house. They need to implement that destruction timer asap. For those of you on the crowded servers, how active are the wards there? Do people wander?
Other than for the most part people inside their homes, most of the time the people will see are hanging around the market boards or summoning bells or people running to and from those.
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