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  1. #1
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    An example of the ever waring sides on these forums.

    Before 1.19 it was "WTF SE what is with the latency and the "Readying action" bs..."

    After 1.19 it's "WTF SE why can't I stack actions anymore..."

    And somewhere a dev is balled up in their cubical weeping softly.
    (3)

  2. #2
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Yep. I find it pretty annoying. Not only does it slow the pace of battle down, but there's no clear indication of when you can perform the next action.

    Sometimes you'll click a series (for example, Raging Strike --> Hawk's Eye-->Foeseeker) and won't realize that one of the presses was a fraction of a second too soon, so it didn't take effect.

    It's especially annoying on spells. The action bar for spells seems to have no relationship to what's actually happening. The action bar will fill up -- which should indicate that the spell has been cast -- but the casting animation has another few seconds before it's complete, and then you've still got to wait for the "spell effects" animation to complete before you can click on your next action.

    Quote Originally Posted by Sephrick View Post
    An example of the ever waring sides on these forums.

    Before 1.19 it was "WTF SE what is with the latency and the "Readying action" bs..."

    After 1.19 it's "WTF SE why can't I stack actions anymore..."

    And somewhere a dev is balled up in their cubical weeping softly.
    This is so true. I can only say that I never had any complaints about the supposed "lag" caused by completing an animation before performing your next action. I prefer the old system.
    (7)