I'm fine fine wiping, what I m not fine with are people not listening, people blatantly ignoring mechanics, people spamming abandon duty, people leaving after a wipe, and so on ...


Or he could be someone who actually wants such content (I am also one of these people who enjoys these content and doesn't want everyone done at first try because I understand what progression is and does ont rage quit after 1 wipe). Also, referencing a post from another thread because it is relevant to the current discussion:
Two versions are not enough because it gives no middle ground aka no midcore difficulty. Right now things are more or less separated into two levels of difficulty with one aiming at hardcore and another aiming at casuals with little for those in between. Weeping City is one of the few things we can actually consider midcore content, something we have not gotten for quite some time (because let's face it, Void Ark was faceroll easy).I never asked for a crazy difficult content that makes me frustrate so I wait till nerf is coming >_>
If people like such hard dungeons/fights: I dont mind!
SE can keep making 2 versions of it for easygoing players/casuals, like me,
and the a version for people that like to get 1hit k.o. for 1 tiny misstake.
Weeping City is no where near the level of difficulty of Savage Raids, nor is faceroll easy, it is where it needs to be, somewhere in between. Nerfs would just ruin its delicate balance.
And what about the midcore people? The people in between? The people that everyone always seem to forget about? It isn't just casuals and hardcores, there are people in between. This is one of the few content that is at a good difficulty for these people.This isn't for hardcore Raiders, it's for casual players trying to catch up. If it's too difficult to actually get done, and people aren't able to get their gear or upgrade items... it needs to be fixed. If you're complaining, stop doing the Wipe City, and start doing Nex, Sepex, or Alex midas savage. Hardcore Raiders need not apply in Wipe City.
The 215 Dungeon Gear and the 220 gear from Normal Mode version of Midas and the 230 Lore gear with the ability to upgrade via hunts already give casuals plenty of ways to outgear the content designed for them. I say the 24 mans are more for the midcore people to catch up to the hardcore players if anything else.
Last edited by Yahallo; 06-12-2016 at 10:58 AM.
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