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  1. #231
    Player
    Tsuga's Avatar
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    Mar 2011
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    Ul'dah
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    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Molly_Millions View Post
    Vastly improving the search, for example by reorganizing items by category rather then ward and improving the search results, and allowing people to buy items from the menu, would ruin the wards in what way? please be specific. I also don't see how that would be so different from an entirely menu driven AH that it would be a crappy AH.
    Your plan limits people to selling things on retainers still, basically forcing us to use the limited capacity wards, and it relies on items being sent to mailboxes, a system that is not simple, or time efficient. This hurts the AH side.

    It also takes out pretty much any reason to go window shopping, because anybody with a brain (or without 30 minutes plus to try to find a few items) would use the buy it now function, thus negating the need for retainers in this system at all. They would only serve to limit the sellers, and waste people's time by forcing us to set up the retainer in a ward, and go back and check it whenever we want money, or to exchange items with it.

    This could all be handled by an auction house NPC instead, so the process of buying and selling would be streamlined. The Wards would just be there for anyone else who really wants to use them (or if there were items that could only be sold on characters/retainers, they'd be sold here, like XI's RBF).
    (0)

  2. #232
    Player

    Join Date
    Mar 2011
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    967
    Quote Originally Posted by syntaxlies View Post
    usually HQ items wilbe priced different like, 5001, 5002, or 5003. now if the item you are look for is normally 10,000 and you see, 10,000, 9000, 11,500, 20,000, 21,001, 30,003 then start with the 20,000. No need to check them all there is a price gap for a reason. that should save you some time
    Thats a good idea except when there are more than 20 items listed. The list only goes to 20 so if there are say 53 red corals listed the HQ versions will most likely not be listed in the 20 cheapest which are the only 20 that make the list we see.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  3. #233
    Player
    Tsuga's Avatar
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    Mar 2011
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    Ul'dah
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    440
    Character
    Tsuga Lem
    World
    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by TonyMontana View Post
    Thats a good idea except when there are more than 20 items listed. The list only goes to 20 so if there are say 53 red corals listed the HQ versions will most likely not be listed in the 20 cheapest which are the only 20 that make the list we see.
    Also, it's exploitable. Sometimes people put the 1 or 2 at the end just to get people to look at their retainer.
    (0)

  4. #234
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I'm going to reply to each of these points so bear with me...

    Quote Originally Posted by Tsuga View Post
    Your plan limits people to selling things on retainers still, basically forcing us to use the limited capacity wards,
    Yes, and so does the AH as implemented in XI in that only 7 items could be sold by a single player at any given time.

    Quote Originally Posted by Tsuga View Post
    and it relies on items being sent to mailboxes, a system that is not simple, or time efficient. This hurts the AH side.
    You'd have the option to pick up the item immediately by warping to the retainer. Yes it requires a few more seconds. So?

    Quote Originally Posted by Tsuga View Post
    It also takes out pretty much any reason to go window shopping, because anybody with a brain (or without 30 minutes plus to try to find a few items) would use the buy it now function, thus negating the need for retainers in this system at all.
    I agree, most people will buy from the menu but that doesn't mean that everyone will all the time. Options, it's about options.

    Quote Originally Posted by Tsuga View Post
    They would only serve to limit the sellers, and waste people's time by forcing us to set up the retainer in a ward, and go back and check it whenever we want money, or to exchange items with it.
    Ok, so lets say SE separates item storage from buying and selling, but then we have to create a place to store items which you still have to go visit and give items to. No time saved either way in the end.

    Quote Originally Posted by Tsuga View Post
    This could all be handled by an auction house NPC instead, so the process of buying and selling would be streamlined. The Wards would just be there for anyone else who really wants to use them (or if there were items that could only be sold on characters/retainers, they'd be sold here, like XI's RBF).
    I think i've addressed this, fix the search and allow people to buy from the menu. How much more streamlined can you get? The option for a time delay for receiving items bought in that way was a suggestion, not really one that I'm tied to for any particular reason, it's intended to create incentive to use the retainers. An alternative incentive would be a higher delivery fee.
    (0)

  5. #235
    Player
    Seif's Avatar
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    Mar 2011
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    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Yet another 100+ posts and still no comment from SE.
    (1)

  6. #236
    Player
    Tsuga's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Tsuga Lem
    World
    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by Molly_Millions View Post
    I'm going to reply to each of these points so bear with me...


    Yes, and so does the AH as implemented in XI in that only 7 items could be sold by a single player at any given time.
    My problem with limiting us to retainers, is that retainers are limited to wards, and wards are limited to a certain number of retainers, and retainers are taxed if they aren't in the right ward for some of their wares. So basically the sellers are getting completely screwed by this deal, when they could have an auction window without ANY of these limits.

    You'd have the option to pick up the item immediately by warping to the retainer. Yes it requires a few more seconds. So?
    Why have that extra step? What purpose does it serve? How does it improve anything? It's inefficient.

    I agree, most people will buy from the menu but that doesn't mean that everyone will all the time. Options, it's about options.
    Exactly, I'd like the option to not ever step foot into the godawful wards ever again, on the buying AND the selling end of things (I craft y'know, but I can never sell my crap thanks to the wards!).

    Ok, so lets say SE separates item storage from buying and selling, but then we have to create a place to store items which you still have to go visit and give items to. No time saved either way in the end.
    We have a place to store our items. It's the retainers. I use the bells to access my retainers because I can never set them up in the wards, and that's convenient. But when I DID have them set up in the wards, I'd have to open my menu, figure out what ward they're in, and then warp to it, otherwise I'd lose my spot. Why should I have to go through all of those steps to access my storage? There is no merit to it.

    I think i've addressed this, fix the search and allow people to buy from the menu. How much more streamlined can you get? The option for a time delay for receiving items bought in that way was a suggestion, not really one that I'm tied to for any particular reason, it's intended to create incentive to use the retainers. An alternative incentive would be a higher delivery fee.
    If that was all it was, I'd be fine. But in your suggested solution, you're undermining the retainer system, and the wards - to which I ask: Why keep them in this system at all?

    Quote Originally Posted by Seif View Post
    Yet another 100+ posts and still no comment from SE.
    Yup, and I'm gonna keep on pushing this until SE puts it back on their forecast for the upcoming patches.
    (1)

  7. #237
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    Molly Millions
    World
    Balmung
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    Marauder Lv 50
    Hang on, you never sell anything, but you never set your retainers up in the wards. I think we found your problem with the wards.

    I'm done here.
    (0)

  8. #238
    Player
    Tsuga's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Molly_Millions View Post
    Hang on, you never sell anything, but you never set your retainers up in the wards. I think we found your problem with the wards.

    I'm done here.
    I said that I CAN'T (lern2reedplz) set my retainer up in the wards (pretty much since 1.18). I'm a weaver, and anytime I go to the tailor's wards, they're full. Any time I need repairs, the Mender's Row is full. The three staves I have sitting in my inventory? I can't sell 'em 'cause the Spellcrafter's row is full.

    If I COULD set up my retainers (like I used to be able to) I would. And it will only get worse when more people presumably join the game.

    Nice try, though.
    (0)

  9. #239
    Player Eekiki's Avatar
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    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Tsuga View Post
    I said that I CAN'T (lern2reedplz) set my retainer up in the wards (pretty much since 1.18). I'm a weaver, and anytime I go to the tailor's wards, they're full. Any time I need repairs, the Mender's Row is full. The three staves I have sitting in my inventory? I can't sell 'em 'cause the Spellcrafter's row is full.

    If I COULD set up my retainers (like I used to be able to) I would. And it will only get worse when more people presumably join the game.

    Nice try, though.
    You don't HAVE to sell items in their "proper" wards. You can go to any ward, and people will see them at the item search counter.
    (0)

  10. #240
    Player Denmo's Avatar
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    Jun 2011
    Location
    The Inn Room
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    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    - Turn the wards into instanced Auction Houses. Make the side counters a place for AH clerks.

    - Let whatever you put into your Retainers Bazaar be auctionable. Your retainer acts as a 'broker', holding on to the item and appearing before whoever wants to buy it. That way you can keep your customized retainer and have them do a little dance or say a message to the customer if you want.

    - Let players have the option of Buy It Now, at a slightly more expensive rate.

    - Keep bazaar wards, and the item search function, but allow players to buy directly from the list, with an improved item history and the ability to see HQ items.


    Them's my suggestions~
    (0)

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