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  1. #101
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Keep it up people! :0
    (1)

  2. #102
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Yasuhiro View Post
    People are just anticipating the inevitable nerf threads.
    What part are you stuck on?
    Issue is, the duty finder is ridden with people who :

    1) don't listen to instructions,
    2) leave after a wipe to be replaced with other players who don't listen to instructions,
    3) trolls who don't give a damn about the strategy and only stand there trying to DPS as much as they can (even though it makes the group wipe),
    4) spam the "abandon duty" functionnality, and sometimes people say yes.

    For all these reasons, I ve yet to pass Ozma, which is starting to become very frustrating as the fight is very easy but obviously overtuned in regard to the mental capacity of the average FFXIV player.

    SE should remove the completion timer for that duty, as it is too short in regard to the amount of time required to clean the duty with the average mhach city group.
    (2)

  3. #103
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    There is literally no reason to nerf it, it becomes so easy once you learn all the mechanics.
    (0)

    Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.

  4. #104
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    Want easy get Lore gear, want medium difficulty do Weeping City/Alex and if you want hardcore do Savage/EX. I think it is set up perfect, as it helps create better players and encourages people into harder fights.
    I agree, content is scaled for a reason.
    I'm sure the devs will keep an eye on their raid metrics, to ensure their intended percentage of population will get through these.
    Mind you, they could always create a Weeping City Nightmare mode
    (0)

  5. #105
    Player
    Calibur097's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    47
    Character
    K'talyn Tohka
    World
    Faerie
    Main Class
    Archer Lv 80
    I'll join the chorus too. Don't nerf Weeping City. The level of difficulty is just right. If one doesn't clear it on the first try, what do you do? Try again, learn from the experience, communicate with others what you know and most important: have patience!
    (1)

  6. #106
    Player
    caponesavage's Avatar
    Join Date
    Jun 2014
    Posts
    106
    Character
    Lord Capone
    World
    Brynhildr
    Main Class
    Dragoon Lv 70
    TBH not even sure why this is an issue right now. For all the people asking for nerfs and for all those impatient "git gud" people who complain remember this content is literally 2 days old. People are forgetting how bad WoD was the first week.
    (1)

  7. #107
    Player
    Kyandeisu's Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    197
    Character
    Kya Waifu
    World
    Lamia
    Main Class
    Weaver Lv 90
    i went in with a premade 8 man party que and we managed to clear the raid one shot with only 1 wipe. i didnt find the mechanics that difficult, and i honestly dont play that much anymore. i do see that if you have pplz just ignoring mechanics its extremely easy to wipe the group.
    (0)

    Art Portfolio: http://www.SetumiSketches.com
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  8. #108
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    While I agree with all the praises about leaving mhach untouched in any changes in difficulty, I will be the one to play the devil's advocate:

    From my expierences of spamming mhach the past 2 days, the only thing I would say that could need a small tweak is the meteor range. This observation is from the fact that the average player will panic for markers like the meteors about 65% of the time. To compensate for this, I do believe that a 2-4 yalms should be removed from meteors to make it a little less unforgiving. Ozma is the biggest domino effect in the game, so I believe this small change is warrented. For Ozma, it only takes 1 mistake and then you have a 95% chance of a wipe. If my number crunching is right(it probably isn't), then this change would take that 95% down to 55% making it more manageable for everyone.
    (1)

  9. #109
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by UnstablePersonality View Post
    There is literally no reason to nerf it, it becomes so easy once you learn all the mechanics.
    Is there any fight that is not easy once you learn all the mechanics, provided you also know your job?
    (0)

  10. #110
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    On the first day, the first attempt I had with a PUG ended at Ozmo. I went back in right after and we cleared the place with around 2 wipes per boss. Last night I did it again with another PUG and we cleared the entire thing with one wipe(and it wasn't on Ozmo).

    The dungeon is fine. It is actually really really easy so long as people pay even a small amount of attention.
    (3)

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