you get materia by killing mobs that gives xp. the more xp the more rate on soulbound
you get materia by killing mobs that gives xp. the more xp the more rate on soulbound
Ahh so maybe it is the mobs and damage calculations that got "buffed", and it is not a matter of, "lol your gear is dated so you are gimped". Maybe I'll hop on one of my low level DoW's to check it out.
Always thought it was a little odd that mobs the same level as you were so much weaker.
at low levels, the level difference seems to matter way more than stats now, it's a significant drop in strength when a mob goes from 1 level above to 1 level below your own
And again the community shows use how extremely terrible they are at adopting to new situations.
- stats do have a big impact now. have you any materia equipped? rebalanced your gear?
- leve exp ist still pretty awesome. Did 47 to 48 in 90min. At least i have now to do something to get this kind of exp.
- more difficult leaves doesn't mean lower exp/hr.
- behests give ridiculous exp now and can be done every 30min.
- partying works ten times better. more fun, more exp.
- solo grinding is crap now, as it should be. if you want to solo, do leves or try to get one-man-behests.
but there is stuff which bums even me out.
- healing skills are 1/3 less effective, but HP was nearly doubled
- aegis boom and sentinel seem broken. at least with my THM
but hell, it is the first day.
This patch is ridicules. It has taken whatever little fun we had in the game (solo play) and replaced it with this broken shit. Really, what is the point of slowing everything down to halt? make it more FFXI? if I want to play a game like FFXI the I would play ####### FFXI!!!
Are you implying the only fun to be had in this game was solo play? I think a lot of people would disagree with you. The most boring thing I've ever had to do in this game was play by myself.This patch is ridicules. It has taken whatever little fun we had in the game (solo play) and replaced it with this broken shit. Really, what is the point of slowing everything down to halt? make it more FFXI? if I want to play a game like FFXI the I would play ####### FFXI!!!
^ThisAnd again the community shows use how extremely terrible they are at adopting to new situations.
- stats do have a big impact now. have you any materia equipped? rebalanced your gear?
- leve exp ist still pretty awesome. Did 47 to 48 in 90min. At least i have now to do something to get this kind of exp.
- more difficult leaves doesn't mean lower exp/hr.
- behests give ridiculous exp now and can be done every 30min.
- partying works ten times better. more fun, more exp.
- solo grinding is crap now, as it should be. if you want to solo, do leves or try to get one-man-behests.
but there is stuff which bums even me out.
- healing skills are 1/3 less effective, but HP was nearly doubled
- aegis boom and sentinel seem broken. at least with my THM
but hell, it is the first day.
I'm soling leves at 1 star lvl thirty, 175xp/kill 2500xp bonus.. seems fair and efficient to me.
It's a lot more challenging now, but just burning through leves was not fun.
Ahh so maybe it is the mobs and damage calculations that got "buffed", and it is not a matter of, "lol your gear is dated so you are gimped". Maybe I'll hop on one of my low level DoW's to check it out.
Always thought it was a little odd that mobs the same level as you were so much weaker.I completely agree. Burning through leves wasn't fun. So far I really like these new changes. Fighting something my own level is more interesting. It takes longer, but I get awarded more EXP for my effort.
In the old system (before 1.19 and ESPECIALLY before 1.18) content wasn't very difficult, but you had burn through it to get any decent EXP gains. Hurriedly jumping from mob to mob just wasn't much fun. Now I can have have fun during the fight and still advance levels at a reasonable clip.
I love this patch !
Still withholding my judgment until I can play more.
The first thing I noticed was how I need to pretty much get all new gear for most of my crafts, because I usually just stuck with things that every class could use, an about 5-10 levels higher. That's no longer applicable, so I'm damn glad I have all this extra inventory space, because I'll need it just for the new equipment I need to purchase.
As for leveling, my GLA is definitely weaker, although perhaps it's just a placebo, but I seem to be evading quite a bit more. Perhaps they will adjust this, because I'm not a damn Puglist, lower my evasion, but raise that seemingly horrific shield block rate we now have, more like Paladin's from FFXI, since you seem to want to make this game FFXI-2 anyway.
Leves are pretty nice also, not getting my awesome 7.9k reward for completing broken Grid leves anymore, but the 300+ exp I get from the mobs now seems to make up for it. What I could normally complete in five minutes now takes more like 8-10, but hey, at least it takes a little bit of effort now, rather than sitting slack-jawed, pressing 1-9 on my numpad when needed.
Update: Well, didn't take long for Square to do what they do best, and strip away all my optimism. Time expired on my Behest in Nine Ivies, because they so graciously gave me 6 Slugs, and 6 Hares to deal with, which pre-1.19 wouldn't be an issue, but now with how Square gave the enemy 3000 TP a hit, I literally was getting spammed with AoE Silence/Amnesia every 5 seconds.
They must have a secret brain trust within their organization strictly devoted to giving terrible ideas, because I do not see how they thought letting the mob spam TP attacks was a good idea. That shit needs to be dialed back at least half, I dread the thought of any leve or Behest involving Eyes and Level 5 Petrify now, you pretty much simply would have to ignore doing those if you're 40, 45, or 50.
Last edited by Nanaya; 10-06-2011 at 03:31 AM.
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