Quote Originally Posted by Ultimatecalibur View Post
That is mainly because Warrior effectiveness is mostly independent of the rest of its party members. A Paladin needs two good DpS in party in order to kill targets while they lock down the healer. A Warrior only needs two mediocre dps focusing the same target to be effective. The question will be how good the two dps will need to be for the Dark Knight to be effective.
I agree with this. It's an issue that became far more apparent to me after reaching silver rank. On Pld, I am totally reliant on the Dps actually having a clue what they're doing. I can't count how many times I've seen lack luster dps players completely waste a Full Swing / Healer stun combo and let what is essentially a free kill slip through their fingers. In the same circumstances, however, a War can just go, 'meh, FELL CLEAVE X2" and carry the team. Considering it takes next to no skill to work that rotation, it's ridiculous how much of a discrepancy there is in the damage being outputted.

Something definitely has to be done about the tank balance, because at this point War might as well be the only viable choice for all of the content in the game.