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  1. #10
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Vespar View Post
    Personally, I would use an in-game parser, but I don't require it. If they made it so that after dungeon/boss fights or dummy sparring it gave you a break down of your DPS in a results window that only you could see, I think that would be okay.
    Truth be told though, I am aware of SE's reasons for not offering a party-wide parser because of the fighting it could cause, but like I said, I'd be okay with it if the results were something ONLY your character could see.
    The thing is, a personal parser would do very little to address many of the issues being discussed. For example, in the quote below...

    Quote Originally Posted by Reisui View Post
    This is true, and happend to me once. I was in a VA run as WHM, the other healer was also WHM. Since I noticed she only healed, I asked her if it was alright if I would DPS more, and also asking our Bard to sing Foe Requim (not only for me tho, since the other groups had BLM and SMN) but he refused to sing, since my DPS was not important. The other members of the group also we're saying I shouldn't DPS as healer, and if I DPS'd they would kick me. So I only healed, but was bored because this, and our group died. I just can't concentrate if I just need to heal, since you don't need to cast all the time.
    - it is quite clear the party is unaware of how much WHM DPS can do, and also is unaware of how much damage Foe's helps. Having a party/raid wide parser would help them see that healer DPS is definitely significant. Here is an example: http://www.fflogs.com/reports/crbTXf...pe=damage-done On that you can see I was 10th in the raid for DPS and placed above 6 other DPS jobs. Outside of the very top DPS, I did >2/3 the damage of any DPS. It's not an insignificant contribution.

    In addition to preventing ignorant comments such as threatening to kick someone who is simply trying to contribute, it may also help people realize that they are performing quite poorly. In that FFLogs, the 3 DRG's, 1 MCH, 1 BRD and 1 BLM that I out DPSd really shouldn't have had DPS that low. A parser could have told them much earlier in their gaming (while doing some leveling dungeon, or maybe a level 50 dungeon, or what-have-you) that they are DPSing less than healers/tanks. This, hopefully, would be incentive enough to have some of them work to improve. I've said it many times, but there is very little motivation to improve yourself if you don't know there is anything to improve.

    Quote Originally Posted by Seraphix2407 View Post
    Not really, but when you see a guy is about 10-15 Ilvl behind another person and has weaker weapon, but does more, something wrong is going on. The dps checks exist in this game because that makes the game balanced. Healers have to heal certain aoe, tank busters, while tank has to handle them, that's where the dps comes in and needs to do their job. Imagine if every tank and healer had the same way of attitude many dps people have? Don't you think there would been alot more wipes in roulettes? I'm sure it would.
    Agree with you Seraphix, one thing to note though is that healer and tank accountability is often capped more than a DPS. So for example, in an expert roulette boss, a tank buster will come that really only hits the tank for 75% of their HP. They can use a CD and I can shield them making it do less, but even then the tank won't die if I miss it. After we do our tank buster and shielding, there isn't really more mitigation we can do. Conversely, a DPS can meet a DPS check, but even once they have done that they can actually push more DPS. That is a key difference I think.
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    Last edited by Kaurie; 06-02-2016 at 12:21 AM.