
Originally Posted by
Khanscott
The comments when Steps of Faith first released probably still leaves the dev team salty. They experimented with combining mechanics and cooperation only to have the fans condemn the fight. I would wager this is why we are stuck with circles and squares.
I'd like a story boss to be hard again, like how in other FF games they'd be roadblocks when you get to a hard fight. I know single player is different to multiplayer but I really hate it when people want instant gratification. Steps of Faith before nerf is my greatest achievement cause it was a good experience when I had a party co-operating rather than going full YOLO and then going on the internet to complain that it's too hard.
and I bet some of these people probably don't even play anymore after steps despite whining