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  1. #1
    Player
    Sabeta's Avatar
    Join Date
    Dec 2013
    Posts
    94
    Character
    Hibiki Uta
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    I'd like to point out again that I never claimed Spell Speed truly superior to Crit. As far as potency and damage goes Crit will outweigh any other stat, but I offered that Spell speed provides unique advantages crit cannot, and as such should not be discredited. Our secondary choices do not matter too much in the end, after all I've seen content solo'd with SpS/Pie builds on Scholar. Does that mean it's the best build a Scholar can have? No, it was just what that individual chose. Healing is as others have said a very binary existence. SpS can easily be the difference between pass or fail, whereas a crit is the difference between pass or pass harder.

    If you want to play the numbers game, by all means feel free to chose Crit. Chances are you'll do just fine, because we healer's don't care about measuring out the absolute 1% extra HPS possible. If I played White Mage I would choose Spell Speed, but if you're content with Determination or Critical then by all means have fun with it. Unlike DPS, Healers are free to choose the stat weight that suits their style more. We aren't burdened into min-maxing every single point of HPS.
    (8)

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Sabeta View Post
    I'd like to point out again that I never claimed Spell Speed truly superior to Crit.
    Did you now?
    Quote Originally Posted by Sabeta View Post
    Spell Speed on the other hand has one extremely significant advantage over Crit.
    Quote Originally Posted by Katlyna View Post
    Snip
    If you'd go back a few posts back, you'd know I'm referring to the restrictions. Considering how scripted every encounter is there is a certain amount of GCDs you can squeeze out in the perfect scenario. If it's not a GCD restriction, it's a resource restriction. Either restriction impacts the benefit spell speed grants and in most cases it'll be completely void due to resource restrictions due to, for example, throwing out a raise or two. Even more so if Swiftcast is involved. Also, if you start considering factors that would interrupt casts, that would void any benefit spell speed would bring in the long run even more.

    And to both of you; there are two things to consider:
    First would be all the nonsense merits spell speed would provide. Simple techniques such as pre-casting completely voids any benefit spell speed brings. If you can pre-cast at 1.9s cast time, why can't you with 2.0s? If you're in a situation where the tank will die in the 0.05s time difference before the next auto attack lands, there's something more important to consider than a stat that provides no obvious advantage aside from satisfying your personal comfort zone.
    Secondly, when all mechanics are done perfectly and no one dies, the number one cause for wipes are failing DPS checks. Even when things aren't done perfectly, but was recovered, not meeting DPS checks will lead to failure to complete said encounter. Meeting DPS checks is team effort. Healers happen to be in a much easier spot to contribute some extra damage in. Being in the main healer spot does not mean you automatically get your ticket out of it. Healer DPS is a combined effort; you either bust your ass in a way so the other healer can push out more damage or you work together with the other healer for a better combined result. The former being the more common iteration. Yes, spell speed brings similar DPS advantage other stats do. But this brings us back to what I mentioned before: GCD and/or resource restrictions.

    So what does this mean for Determination and Crit? Determination is a flat bonus, no one's arguing with that. Crit has a chance for overhealing ranging from 100% to 0% and is subjected to RNG. But some benefit is still a benefit over something spell speed does not bring on the table. Especially if you'd consider healer DPS as you can't "overdamage" as you overheal while the encounter is still going.

    And before this even becomes a trigger for the only-heal-as-a-healer cult: I'm not saying healer must contribute damage. But if your group's failing over and over by not meeting DPS checks while you're not helping with it either, don't tell those in the DPS role to "git gud" as you're not doing your best either.
    (1)

  3. #3
    Player
    Sabeta's Avatar
    Join Date
    Dec 2013
    Posts
    94
    Character
    Hibiki Uta
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Saying that one had an advantage is not the same as saying it's the best. At this point you're reading comprehension is now in question, and I can't take you seriously anymore.

    I feel that you're just being contrarian at this point.
    (5)

  4. #4
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    White mage can sometimes love crit. I don't play alot of sch but i don't raid with it and if your a casual player crit>spell speed>det have not been missing on anything from 3.3...
    (0)