fking oni stop breaking game kappa meanwhile my feast dps use ilvl 90 gear lolLol it only really works well on a WHM anyway. SCH's and AST's don't really have a problem against it. I think it's a good counter seeing as though WHM's have access to sleep which can shut someone down for 15+ seconds and is on the GCD.
I dont think it needs nerfing to be honest. It's a genuine tactic that ONLY has use in Feast - not even anywhere close to be as effective in seal rock etc. Chaining it is on a very long cooldown and is a pretty big DPS loss. Also it does actually take a decent amount of skill timing to line up a silence from a ranged to interrupt a healer.
lmao I know that pain, thats why I go DPS most of the timeWe haven't been on the same team in ages! I keep seeing you on the other side though -.-
Irrelevant. Silence and removing some buffs at the expense of DPS is a fair trade, especially as it's all on the GCD and you need to refresh your own buffs etc too. You can't spam AotD and One Ilm Punch together effectively - to shut down a WHM for a few seconds it has to be JUST AotD.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote
We haven't been on the same team in ages! I keep seeing you on the other side though -.-


