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  1. #11
    Player
    Mindy_Macready's Avatar
    Join Date
    Aug 2014
    Posts
    221
    Character
    Mindy Macready
    World
    Lamia
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Nalien View Post
    Yeah... Except SE provided census data on this;

    That isn't clears, that's just people who entered... Less than 20% of the people who did Normal went on to enter A1S, there is quite clearly an issue here... Either people aren't interested, or it is inaccessible to them for whatever reason. I assume the former, while suggesting a fix for the later. Feel free to, you know, actually weigh in on that...
    Well, for one thing, you said yourself that you're making an assumption, so...you're not really actually providing evidence of anything besides "20% of people who did normal went on to enter A1S." How's that for a response? Just because you post an image with numbers doesn't make it evidence to your argument. It's an opinion based on an assumption.

    Quote Originally Posted by Nalien View Post
    Removing hardcore content from the game was not my suggestion, doing something different with it, and hopefully making it more accessible, was... Do you actually think people would quit en-mass if SE provided content that was just as rewarding and challenging, but easier to get into?
    Don't put words in people's mouths if you want an actual response. I never said people would quit if SE "provided content that was just as rewarding and challenging, but easier to get into". I said people would quit if they "scaled back" and replaced the Savage 8-man encounters with 4-man encounters.

    Think of the groups of friends that already exist and raid together. That'll go over well! Suddenly they're forced to cut their group in half, and aren't raiding together.

    We already have LotA, Void Ark, etc because people wanted encounters with even more players per run.

    If they cut their premier raid to 4-per, it'd be a disaster.
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    Last edited by Mindy_Macready; 05-06-2016 at 10:44 PM.