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  1. #11
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    All I want is lb to appear when 2 people + 2 chocos are in a party. Everyone knows that chocos are the true warriors of light. >:[

    That and to finally be able to queue with them in party e.e
    (4)

  2. #12
    Player
    MihaelB's Avatar
    Join Date
    Feb 2015
    Posts
    827
    Character
    Mihael Blue
    World
    Tonberry
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Nici View Post
    You know being an old school FFXI player it would have been nice if they incorporated Skill Chains, have players with their LB bar and have them do their special thing and have another player use their LB ability and have it skill chain into a bigger damage dealing attack....not sure if it would work as combat is faster paced in XIV than XI was....but it would have been nice to see it implemented into XIV.
    Would love to see this happen, this could open up a whole new boss mechanic where your limit break bar would charge quicker/ be necessary to co-ordinate repeated limit breaks to defeat the boss in time.
    (2)
    Exorcist of Oceania Core Empire <OCE> Oceanic Tonberry FC
    FC Thread: http://forum.square-enix.com/ffxiv/threads/309373-Oceania-Core-Empire-FC-Recruitment
    FFXIV Housing Club - Sharing and inspiring housing designs Come find us at https://ffxivhousingclub.wordpress.com/ & http://ffxivhousingclub.tumblr.com/

  3. #13
    Player
    Nici's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    283
    Character
    Sarai Vanlaere
    World
    Cactuar
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by NaesakiAshwell View Post
    All they'd need to do is make the personal lb bar reset whenever you sync down to fate...
    Yes that would work...but what about fates at that players lvl that they don't have to sync down? i guess they could come up with something.
    (0)
    Quote Originally Posted by odie View Post
    I can't imagine anyone complaining more than the English forums.

  4. #14
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nici View Post
    Yes that would work...but what about fates at that players lvl that they don't have to sync down? i guess they could come up with something.
    I don't think their LB damage will instant kill the fate boss. It mights damage around 10% or lower?
    (2)
    Last edited by Eul; 05-05-2016 at 11:12 PM. Reason: math derp

  5. #15
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    No body has really pointed this out but... A personal limit break bar while running around solo sounds like just a straight buff for DPS classes. It wouldn't do much for Tanks or Healers. They would have to introduce a new LB for tanks and healers when solo for them to find any use out of this.
    (5)

  6. #16
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by VanilleFang View Post
    No body has really pointed this out but... A personal limit break bar while running around solo sounds like just a straight buff for DPS classes. It wouldn't do much for Tanks or Healers. They would have to introduce a new LB for tanks and healers when solo for them to find any use out of this.
    And I'm pretty sure the Devs have commented on the idea of adding "Ultimate" abilities to jobs. Why add such restrictive abilities to jobs that can only be used when a bar is filled up when they can just make it a part of the abilities in the game now. Personal Limit Breaks are just for those who want eye candy, the amount of work it would take to create a concept that is used for one unique ability per job just isn't worth the time or effort to put into the game, when those resources could be better spent creating new abilities and balancing them for 60+ content.
    (0)

  7. #17
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Airget View Post
    And I'm pretty sure the Devs have commented on the idea of adding "Ultimate" abilities to jobs. Why add such restrictive abilities to jobs that can only be used when a bar is filled up when they can just make it a part of the abilities in the game now. Personal Limit Breaks are just for those who want eye candy, the amount of work it would take to create a concept that is used for one unique ability per job just isn't worth the time or effort to put into the game, when those resources could be better spent creating new abilities and balancing them for 60+ content.
    I was just pointing out that it would be pointless to add the individual limit breaks if Healers and Tanks wouldn't be using it outside very specific situations. Ultimate Abilities would be cool, and would make far more sense on my opinion.
    (0)

  8. #18
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I was just pointing out that it would be pointless to add the individual limit breaks if Healers and Tanks wouldn't be using it outside very specific situations. Ultimate Abilities would be cool, and would make far more sense on my opinion.
    Just make all the individual LBs do damage. And to encourage cooperation, make them only do significant damage if used in combination with other people.
    (3)

  9. #19
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,523
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by VanilleFang View Post
    No body has really pointed this out but... A personal limit break bar while running around solo sounds like just a straight buff for DPS classes. It wouldn't do much for Tanks or Healers. They would have to introduce a new LB for tanks and healers when solo for them to find any use out of this.
    Tank solo LB could be the return of Mighty Strikes or something similar.
    Hell let's bring all the cool abilities back this way.
    Instead of it being straight damage, make them an ability. Imagine your monk getting Hundred Fists again?
    (5)

    http://king.canadane.com

  10. #20
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    dont much like this idea, its already annoying enough to have to use the main LB as a melee and get forced to drop all my buffs because animation lock. doing this would just be a sustained dps loss especially if it did lower damage than it already does, unless they removed the animation lock altogether, but at that point, you might as well just add one new OGCD ability per class sinces thats bascially what this would be
    (0)

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