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  1. #121
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ashkendor View Post
    Then you need to decide what's more important to you - being efficient or having fun. Me, I'll take fun any day. I've got an entire week to cap Lore so I'm in no hurry, but since I'm getting Lore doing things I enjoy doing, it's not so much of a grind.

    As of right now I'm 421/450 for the week already.
    "you need to decide what's more important to you" hmmm, there are a lot of other games to play.
    (0)

  2. #122
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by MomomiMomi View Post
    Because they have one week to cap.
    The cap's kinda small though. Is there really people that don't cap by Tuesday night?

    I can only speak for myself personally, but I'm more concerned with Poetics and ESO than lore. I need to farm up 320 Unidentified relic upgrade items!
    (1)
    Last edited by Thunda_Cat_SMASH; 05-05-2016 at 04:27 PM. Reason: Lack of clarity I guess.

  3. #123
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    The cap's kinda small though. Is there really people that don't cap by Tuesday night?

    I can only speak for myself personally, but I'm more concerned with Poetics and ESO than lore. I need to farm up 320 relic upgrade items!
    Logging on and thinking, "I have to cap" is not a very good incentive to log in to play a game.
    (7)

  4. #124
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Chiramu View Post
    Logging on and thinking, "I have to cap" is not a very good incentive to log in to play a game.
    I'm not sure who you're talking to here, honestly.
    (0)

  5. #125
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Neophyte View Post
    3 times a week Ex roulette = 225 tomes

    2x each Midan floor = 80 tomes

    1x Void Ark = 20 tomes
    Good god man. You do that every week? I'm just thankful they released crafted gear and I barely had to buy any lore gear for my tanks. Not gearing up any more until 3.4 aside from drops I get in Savage.
    (0)

  6. #126
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Drex is boring and is the fastest way to cap... yeah u can cap doing pvp , but 1 i dont like pvp in this game and 2nd the queues are horrible..

    ok do something u may find fun ......what? if it isnt Drex is has huge queues or never pops...if its for solo play, it can take me hours to no ened... and even then i would despise the content that i found it fun....and i dont want to kill the few things fun left on FFXIV for me.

    I pray the twelve for the palace to be FUN , because that can save me from having to endure this tomes anymore....


    they need to introduce the "FFXI" system, , for those that dont know how it works...its a list of task...from killing 20 morbol , to execute 20 ws , to explore that place , cast this skill 20 times , even job specific quests .....and that get u points to buy gear in FFXI , but here we can get some lore ...
    (1)

  7. #127
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Warlyx View Post
    they need to introduce the "FFXI" system, , for those that dont know how it works...its a list of task...from killing 20 morbol , to execute 20 ws , to explore that place , cast this skill 20 times , even job specific quests .....and that get u points to buy gear in FFXI , but here we can get some lore ...
    The idea of specific tasks to get "points" is pretty cool. I could get behind that for the sake of variety.

    Lore is the exact same thing as "points to buy gear" though... ._.
    (1)

  8. #128
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    The cap's kinda small though. Is there really people that don't cap by Tuesday night?
    125/450 right now. At my current rate I won't cap.
    (1)

  9. #129
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    75/450 got caught up in novice network yesterday, im not even sure why im worried about it since i got a lore weapon already
    (0)

  10. #130
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    I don't know why people always complain about the tome grind. If we weren't grinding tomes we'd be grinding something else and very likely be a lot worse off for it. We could have a more "traditional" approach where the best gear comes from highly contested rare mobs with long respawn times and really low drop rates. Or we could even have a system where your base gear is easier to get, but you have to jump through multiple flaming hoops to upgrade it. Bonus points if upgrades can fail and waste the materials you used. Triple Word Score if failing can also cause the gear to downgrade or even be completely destroyed. I've even played games where their gearing system was some wild amalgamation of the above and it was eight flavors of awful to deal with.

    Yeah, considering some of the more popular alternative systems out there I'd much rather have something like tomes where my progress isn't based solely on copious amounts of time and luck.

    Quote Originally Posted by papichulo123 View Post
    weekly lockouts suck it should be monthly
    For what? Having a rolling cap or a larger cap are popular suggestions for some reason, but they wouldn't really help anyone.

    Weekly rollover: The only people who this would "help" are people who normally cap, but may have missed a few days or a week so they can effectively "catch up" if they have enough free time and determination. Otherwise it doesn't help people who normally hit the weekly cap because they're already capping to begin with, hence no rollover. People who can't or don't bother making the weekly limit still wouldn't do it so their cap would grow pointlessly larger every week.

    Monthly or longer cap periods: Same problem as the weekly rollover suggestion. Players who were already capping weekly will either cap early and now be forced to wait even longer for the reset or they pace themselves so they hit the cap closer to the end of the month meaning their progress is exactly the same as it was with the weekly cap and therefor there was no point in making it monthly vs. weekly. People who weren't making the weekly cap anyway still won't be meeting the cap if it were a monthly reset.
    (4)
    With this character's death, the thread of prophecy remains intact.

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