I'm not the one who said this, though:
a raid fight is 3 mins to 10 mins depending on dps, HpS and how often mechs are done correctly fey wind is only a 3% boost in attack speed in a raid its between 9%-30% increase of attack speed it may seems a lot but it is really not I only use Selence if I am solo healing in a 4-man dungeon or my raid group wants the buff but if not I am using Eos just to help my co-healer Off-time and main-time when doing stuff
increase doesn't mean increase also I said duration of the fight buddy
I'm in agreement with Lyrica. I have absolutely no idea what you're attempting to say with your comment:
I would recommend you re-word your sentence or explain your theorycraft as your context and/or logic is absolutely atrocious at this time.a raid fight is 3 mins to 10 mins depending on dps, HpS and how often mechs are done correctly fey wind is only a 3% boost in attack speed in a raid its between 9%-30% increase of attack speed it may seems a lot but it is really not I only use Selence if I am solo healing in a 4-man dungeon or my raid group wants the buff but if not I am using Eos just to help my co-healer Off-time and main-time when doing stuff
[EDIT] Your subsequent responses also didn't add anything meaningful to your argument but did add insight to your thoughts, as an FYI.
Last edited by Ghishlain; 05-01-2016 at 06:42 AM.
That must be one souped up Selene that's capable of delivering 3% attack speed multiplied by the duration of the duty. So by that logic, if a duty lasts 33.3 minutes, you're at -100% attack speed
To first comment on the thread - I haven't sifted through the posts because the whole first page was people bashing OP for including Eos.
Between those two combinations, I think AST+Eos would be far more raid dps gain than Selene+WHM. As long as the AST actually does DPS (a lot of ASTs I see do literally 0 DPS and just focus on heals+cards because ??????) it should balance out pretty nicely. Selene isn't nearly as effective as AST at DPS support, like... not even close. It's a 1-minute cooldown worse-than-expanded-arrow like... not very good. WHM has better dps than AST, though, but not by enough to matter imho, and the heals should be equivalent between the two options.
Gonna real talk - this is 100% dependent on the skill of the healers.
In my raid static, when our WHM goes down, we last a lot longer than when my SCH dies. In A4S, it was basically an instant wipe if the Scholar died, but the White Mage would regularly die to shit he shouldn't die to and we'd make it through to our usual progression point with no issue. Our SCH would occasionally/rarely screw up and die in the same place and almost every time we would immediately wipe.
So, I disagree? It's about how good the Healer is at picking up the slack. If you're up to the chain Sparks after hammers in A7S then absolutely if EITHER healer dies, it's a wipe unless the other healer anticipates it and prepares. SCH has just fine burst heals to compensate, it's just more effective for the SCH to be dpsing since most healing in the game does not require two healers, so it makes more sense for your shield healer to be the spot healer and the HoT healer to be the main. It's not because SCH lacks healing capability - it's because SCH's healing capability lends itself much more to spot heals than WHM's kit.
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