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  1. #21
    Player
    Atomisk's Avatar
    Join Date
    Apr 2011
    Posts
    184
    Character
    Darth Haruko
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    http://forum.square-enix.com/ffxiv/t...HP-MP-recovery

    dev1151 Changes in HP/MP recovery

    The following changes have been made to passive mode HP and MP recovery:
    Players will not automatically recover HP and MP when incurring enmity.
    HP and MP will automatically recover only while the player is stationary, regardless of whether or not he/she is engaged in battle. The amount of HP and MP recovered will increase based on the amount of time a player remains stationary.
    The recovery amount will reset under the following conditions:
    The player is attacked
    The player moves or performs an action


    i'm not too much a fan of the having to stand still to recover my health, i didn't know it destroyed game balance enough to change it. Not really wanting to go back to XI's style
    (0)
    I am seriously going to beat you until battle tanks pull us apart.


  2. #22
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Again...if they hated conjurer it wouldn't exist
    (0)

  3. #23
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Atomisk View Post
    http://forum.square-enix.com/ffxiv/t...HP-MP-recovery

    dev1151 Changes in HP/MP recovery

    The following changes have been made to passive mode HP and MP recovery:
    Players will not automatically recover HP and MP when incurring enmity.
    HP and MP will automatically recover only while the player is stationary, regardless of whether or not he/she is engaged in battle. The amount of HP and MP recovered will increase based on the amount of time a player remains stationary.
    The recovery amount will reset under the following conditions:
    The player is attacked
    The player moves or performs an action


    i'm not too much a fan of the having to stand still to recover my health, i didn't know it destroyed game balance enough to change it. Not really wanting to go back to XI's style
    Yeah I get the incurring enmity portion but was standing still a necessity?
    (0)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

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