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  1. #11
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Noxifer View Post
    Can't do that with HW content, unfortunately (since that setting is part of the Unsynched settings, and those are unavailable for HW content), so it doesn't really help when it's the level 60 dungeons we're talking about ^^;
    Really? I knew you couldn't go unsynced but I didn't know you couldn't use the ilvl sync. That's a bummer. I still think it would probably be one of the best ways to add a more difficult alternative since the system is already there. Just slap a bonus for using it to do content and people will be interested in it.
    (1)

  2. #12
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,421
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Just form your own group and do undersized party option. Or go play DCUO if you want 4 dps dungeon groups.
    (2)

  3. #13
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Belhi View Post
    Really? I knew you couldn't go unsynced but I didn't know you couldn't use the ilvl sync. That's a bummer. I still think it would probably be one of the best ways to add a more difficult alternative since the system is already there. Just slap a bonus for using it to do content and people will be interested in it.
    Or, you know, go grab a set of gear at that ilv and go in...
    (2)

  4. #14
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by HPDelron View Post
    You can already do this. Preformed parties have no restriction on composition. We did an all SMN run a while back in my FC just for kicks.
    I miss doing full SMN runs of WP back in 2.0.
    (0)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  5. #15
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by PArcher View Post
    Or, you know, go grab a set of gear at that ilv and go in...
    That's a real pain, particularly with varying ilvls. You would need 3 different full sets just for the lvl 60 HW dungeons.
    (0)

  6. #16
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    To the people are saying that people complained and took the easy route, that is because there IS an easy route, the problem with Pharos etc. wasn't that they were too hard, it's that pharos launched alongside dungeons which were much easier and quicker. The problem is difficulty balance in roulettes, not difficulty itself.
    (3)

  7. #17
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Lambdafish View Post
    To the people are saying that people complained and took the easy route, that is because there IS an easy route, the problem with Pharos etc. wasn't that they were too hard, it's that pharos launched alongside dungeons which were much easier and quicker. The problem is difficulty balance in roulettes, not difficulty itself.
    Well they cant just make only hard dungeons because there are plenty of people out there who don't particularly want hard dungeons, particularly if they are grinding currency.
    (0)

  8. 04-29-2016 01:37 AM

  9. #18
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Belhi View Post
    Well they cant just make only hard dungeons because there are plenty of people out there who don't particularly want hard dungeons, particularly if they are grinding currency.
    so whats the solution? because they can't have unbalanced dungeons. And if I'm honest, 3.2 has been such a breaking point for me on how bad dungeons have become, antitower was basically a straight line with mobs that barely hurt.

    How would you propose they improve that?
    (8)

  10. #19
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    premade party - be free to setup the roles how your party want it (can communicate together before entering the dungeon)

    random party - the system decide the setup of the roles, so it work the best with every type of players who just meet the first time (can't communicate together before entering the dungeon)

    The only problem is that the current dungeons are balanced around the idea that even 4 bad players should still be able to clear it. But that is about the dungeons itself, not the party setup. A 1/1/2 party can be, with the right dungeon, still challengeable. See Aurun Vale.
    (0)
    Last edited by Felis; 04-29-2016 at 01:57 AM.

  11. #20
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    It's not really a joke. It sounds like a joke but it's a good challenge.

    Players complain about challenge when they could easily ramp up the challenge themselves through user-imposed restrictions. This happens in a ton of games.

    "I'm going to beat Street Fighter without using any kick buttons"
    "I'm going to beat Mega Man without taking a single point of damage and using only my buster"
    "I'm going to solo this really tough monster in XI using WHM"

    More specific XIV examples
    "Let's go beat up Twintania in i55 gear"
    "Let's go beat up Nael in i70 gear"
    "Let's go do Twintania with only classes"
    etc etc

    Even in this thread people are suggesting "Just go in with 4 DPS yourself and see how it goes". That's the challenge.

    Yes, it would be nice if S-E did cater to that section of the player base by providing more difficult dungeons but at the same time there's nothing stopping the players themselves from restricting themselves in specific ways to increase the challenge.

    I'd be curious how many people actually cleared Savage SCoB at ilvl. I imagine "not that many" else we'd probably see more development towards "challenge raids" that had no reward associated with it - it's there purely for challenge.

    In lieu of that - players should challenge themselves if they want to see more difficulty. Play that min ilvl sync and see how much better you get. Still too easy? Then play it in white gear. Play it only classes. Etc etc.

    You don't need S-E to tell you that content X, Y, Z is challenging - tell yourself to do it.

    [EDIT] Oh, post I was responding to got deleted >>;.... *Hides the quote*

    Quote Originally Posted by Whocareswhatmynameis View Post
    I love how everyone's response to how lolsy modern MMOS have become is "go in with white gear"... What a joke "Oh 95% of the game is too easy? Have you tried gimping yourself, sir?"
    (0)

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