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  1. #91
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Azper View Post
    I think people need to remove the rose-tinted glasses.

    Aside from the initial nostalgia factor, the things people are asking for from the days of yore would do nothing but annoy me today.
    Then don't participate in it. We already established it would be optional. And it's not about nostalgia, it's about the fact there is nothing remotely risky on FFXIV. Some people get enjoyment out of taking a risk.
    (1)

  2. #92
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by WinterLuna View Post
    Some people get enjoyment out of taking a risk.
    You're right, "some people"
    But it's difficult to make an open world content that catters only to "some people", especially when it's the more hardcore part of the community.
    (3)

  3. #93
    Player
    LunaSnowfield's Avatar
    Join Date
    Aug 2014
    Posts
    137
    Character
    Nova Elysium
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Casual Friendly Fantasy XIV are not going to be harder for anyone.

    Dungeons/Raids are a joke the only "hard"content are Extreme/Savage stuff.
    (0)

  4. #94
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by WinterLuna View Post
    Some people get enjoyment out of taking a risk.
    And...what exactly is stopping you from just setting rules for yourself to make things more risky?

    Seems like the best solution if it's meant to be truly and entirely optional because it's not even the game that's enforcing the rules, it's the individual player. You can even emulate random chances with online calculators easily, or just type /random and discard the amount of gil/items you set as potential loss for yourself. Linkshells and FCs allow for like-minded players to come together, too.

    I mean, that's how roleplay works and it works quite well. The fact that it's not enforced by the game doesn't diminish the enjoyment gotten from it either.
    (1)

  5. #95
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Zojha View Post
    And...what exactly is stopping you from just setting rules for yourself to make things more risky?
    It is only my opinion, but that kinda seems stupid and masochistic. If it is entirely optional most of the people are not gonna bother, because it puts you at disadventage in comparison to the players who do not follow the same rules.

    So there either has to be some content that enforces that by game design or server type that does it. Otherwise idk why would anyone do that. ^^
    (2)

  6. #96
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Also, there are sick and disabled people who play the game and pay their sub and who want the game not to be too hard to play. Like I said, games like FF XI are dead and outdated, and FF XIV is a modern one.
    (3)


    English is NOT my mother language, French is. Use my recruitment code MV9YGNXD before paying your sub and get cool items. http://sqex.to/Cz9

  7. #97
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lemuria View Post
    In FFXI[, ...] Getting past enemy lines wasn't just something you stormed through like a bull, you had to be sneaky which added to the risk and the enjoyment.
    Sneaky is the word, sure, but only because in 95%+ of areas, you'd just cast a spell or use an ability/item to gain the Sneak effect (and sometimes also the Invisible effect) and could then completely ignore all the mobs.

    Quote Originally Posted by Ashkendor View Post
    This is already a thing, just most people don't realize it. Most mobs won't aggro on you if you're out of their LoS, but there are exceptions. Walk past a Mudpuppy/Ninki Nanka sometime. Seriously, walk right in front of its face. They can't see you, so they only attack if they can hear you (i.e. you are running near them). I think Morbols and a few other things act the same way. Mobs in the Diadem aggro on you when you get in range whether they can see or hear you or not, so arguably they aggro to your smell.
    Yeah, FFXIV definitely still has the sight/sound distinction. In addition to what's said here, you can walk right up behind something that's aggressive based on sight, all the way up to its hit box, and it'll ignore you. Try to do that with a morbol though and it'll attack right away.
    (0)
    Last edited by Ibi; 04-29-2016 at 12:27 AM.

  8. #98
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Archaell View Post
    It is only my opinion, but that kinda seems stupid and masochistic. If it is entirely optional most of the people are not gonna bother, because it puts you at disadventage in comparison to the players who do not follow the same rules.

    So there either has to be some content that enforces that by game design or server type that does it. Otherwise idk why would anyone do that. ^^
    Well, she said some people get enjoyment from it, so...yeah. I was assuming the enjoyment comes from the thing itself, rather than other people suffering through it as well (or worse, inflicting suffering upon them!)
    (0)

  9. #99
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Korbash View Post
    Also, there are sick and disabled people who play the game and pay their sub and who want the game not to be too hard to play.
    What don't people understand about this content being optional? Savage exists but people don't have to play it. Btw, I am sick. It doesn't mean I don't like a challenge. Plus this isn't even about difficultly, it's about risk.

    Quote Originally Posted by Zojha View Post
    And...what exactly is stopping you from just setting rules for yourself to make things more risky?
    This is kind of silly, the idea of risk is enjoyable because you are risking things for a greater reward, not to just discard your gil.

    Quote Originally Posted by Zojha View Post
    Well, she said some people get enjoyment from it, so...yeah. I was assuming the enjoyment comes from the thing itself, rather than other people suffering through it as well (or worse, inflicting suffering upon them!)
    Optional optional optional.
    (2)
    Last edited by WinterLuna; 04-29-2016 at 01:46 AM.

  10. #100
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    well don't use your godly platemail of divine protection +99 then.
    (1)

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