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  1. #21
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Typically classes will want to maximize dps, but I couldn't see someone attacking an off target unless Dots are up on main/aoe is no longer worth it/aoe is too resource intensive.

    As a scholar I'll Dots, bane, shadowflare, aero spam EVERY target (if I'm sure they will all survive), redot/bane if applicable and then broil the mob with the highest health, because to attack a mob that is already stacked with dots and within death from those dots, is a dps loss. This results in aggro some of the time, but most tanks manage or the mob dies before it gets to me.
    (1)

  2. #22
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Nezkeys79 View Post
    Hmm so sounds like nothing about enmity there then. maybe they should do this...let them start and then if they do anything early have a message pop up saying "seven hells! you attracted attention because you was the first person to take action on the enemy. wait for the tank and watch your enmity bar or else the mobs will turn on you" or something lol. There should also be something in there abut if they do get aggro a message saying "run towards the tank because pray tell he has the tools to save you. If you run away from him it makes it harder for him to save you". "Just remember to always keep an eye on that there guage!". It's a shame if the other jobs aren't getting some sort of tuition, however basic, on enmity control.



    Yeah I've noticed that
    Bruh. Have you ever played a DPS? Like ever? The things you suggest would make any DPS a woefully garbage one. We are NOT overflowing with tools to help you keep aggro. Speaking as a DRG main, all I got is elusive jump and that has a 3 minute cooldown. If I rip hate, elusive jump to give it back, and then take hate again because you can't hold aggro, then if you're as well geared as you claim to always be, then you are a bad tank.

    Emnity is 100% your problem and yours alone, ESPECIALLY once you get your tank stance. You have the balls to imply that I need to essentially do less DPS, aka be bad at my job just so you can hold hate and do yours? How about you literally git gud.

    I know it's rough starting out. I'm just learning WAR, and I lose hate all the time in the early levels. It's not the healers fault, I just need to overpower and flash more...and maybe move flash to the start of my cross class list so I can use it in Satasha and junk. I dunno, I'm still working it out
    (2)

  3. #23
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    This whole thread reminds me of my favorite DF tank comment ever:
    Quote Originally Posted by Tank that wanted facepull half the dungeon
    PLD: maybe dps shouldn't attack
    PLD: dps 101
    (1)

  4. #24
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    this is the same guy that shield lobs and waits for enemies to run to him

    and the same guy that says he is unable to flash immediately upon engaging with enemies because he has to run out of the aoes that they use.


    <_< cant winnem all. DF tanks these days
    (2)

  5. #25
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    If someone starts attacking different targets (and they're not just spamming AoE, and I have markers out), I'll usually call them out by name and ask them to follow the kill order.

    If that works, we continue.

    If that doesn't work, we continue, and I may let them pull off of me while complaining to my FC about how Dragoons don't know how to freaking count.

    EDIT: had to comment on something.

    Quote Originally Posted by Aquaslash View Post
    Emnity is 100% your problem and yours alone, ESPECIALLY once you get your tank stance. You have the balls to imply that I need to essentially do less DPS, aka be bad at my job just so you can hold hate and do yours? How about you literally git gud.
    Yes. What he is suggesting is exactly right. If a tank is doing everything right and you are still pulling off of them, then you are performing poorly in your role. Remember, a dead DPS deals no DPS, so your primary job is to avoid damage and stay alive. That is accomplished in most group contexts by letting the tank tank; and if the tank is struggling to keep off of you, despite doing everything right, then it falls to you to help enable them so that you can survive. Slow your rotation down. Stop dealing damage for a few seconds. Let them get an extra enmity combo off to rebuild a solid hate lead. But by no means should you ignore their plight; doing so consciously ruins the experience for them, and has strong potential to make you dead.

    Let's put it this way: enmity management is the job of everyone in the group. Tanks should be able to control it well enough when they are geared, but it is still something everyone needs to work together on. Just like you wouldn't stand in an AoE marker to preserve your rotation, you shouldn't pull off the tank. Doing so is tantamount to taking avoidable damage, which is something good players don't do.
    (4)
    Last edited by Jpec07; 04-27-2016 at 01:34 AM.
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  6. #26
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Jpec07 View Post
    If someone starts attacking different targets (and they're not just spamming AoE, and I have markers out), I'll usually call them out by name and ask them to follow the kill order.

    If that works, we continue.

    If that doesn't work, we continue, and I may let them pull off of me while complaining to my FC about how Dragoons don't know how to freaking count.

    EDIT: had to comment on something.



    Yes. What he is suggesting is exactly right. If a tank is doing everything right and you are still pulling off of them, then you are performing poorly in your role.
    Sounds more like he's shit at his role. If he's properly geared and doing everything right, then I should NEVER be able to steal hate, especially as a god damn dragoon. I should be able to go balls to the walls 100% of the time without a care in the world about pulling aggro. Hell, that's what happens all the time when tanks are even halfway competent.

    Slow your rotation down.
    Cause I totally don't have dots to keep up and buffs to maintain or anything like that.

    Stop dealing damage for a few seconds.
    If I EVER have to do this for the sole purpose of the tank holding aggro, and after I've used Elusive Jump, then I'll take the 30 minutes and go crafting. I don't even like doing that shit when I'm healing, and you want me to not punch things in the face when my primary job is to punch things in the face?
    (2)
    Last edited by Aquaslash; 04-27-2016 at 06:08 PM.

  7. #27
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Aquaslash View Post
    Sounds more like he's shit at his role. If he's properly geared and doing everything right, then I should NEVER be able to steal hate, especially as a god damn dragoon. I should be able to go balls to the walls 100% of the time without a care in the world about pulling aggro. Hell, that's what happens all the time when tanks are even halfway competent.
    Except "properly geared" has a very wide swath of meaning. Fractal and Neverreap have an iLvl 145 barrier to entry, and only scale people down to 210, last I checked (could be 180). If you're in full Eso on your Dragoon and you get in there with a fresh-to-60 tank who didn't know to use the Esos they got from ARF on a weapon, they're "properly geared" according to the game, but you still out-gear them by 65 levels. Even if I'm mistaken and its a 35-point gap to 180, a "properly geared" tank is going to need your help to hold hate off you when you out-gear them so. If you refuse to slow down and tear hate off of them at every turn, not only are you taking avoidable damage, but you're doing little more than wagging your e-peen around in the dungeon.

    Quote Originally Posted by Aquaslash View Post
    Cause I totally don't have dots to keep up and buffs to maintain or anything like that.
    Not that are worth tearing mobs and bosses off the tank and taking unnecessary damage.

    Quote Originally Posted by Aquaslash View Post
    If I EVER have to do this for the sole purpose of the tank holding aggro, and after I've used Elusive Jump, then I'll take the 30 minutes and go crafting. I don't even like doing that shit when I'm healing, and you want me to not punch things in the face when my primary job is to punch things in the face?
    Please do, because the tank will have a much better time with someone who understands that enmity management is a group responsibility. And just in case you missed it, I'll reiterate my point: The primary job of the DPS role is to avoid any and all damage that can be avoided, so that you do not in any way risk dying. If you die, you do 0 DPS. DPS jobs are ill-equipped to soak damage, and while they may have a handful of defensive cooldowns, they don't have anywhere near the same tools for it that a tank does. A tank should be doing everything they can to take and hold hate, but sometimes that isn't enough. That's when you need to be willing to hold back a little bit. No, it's not fun, but skipping a GCD or two for the tank's benefit is not the end of the world. It's all well and good if you can put out huge numbers, but you need to be ready, willing, and able to take responsibility for them.
    (3)
    Last edited by Jpec07; 04-27-2016 at 09:52 PM.
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  8. #28
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jpec07 View Post
    snip
    This exactly, say I go as a SMN intro Fractal and happen to get a fresh faced lvl 60 tank who's struggling enough against the synched down i230 DRG's onslaught that he's only pulling small groups. Now I know that I could use all the tools in my arsenal, Painflare, Bane, Deathflare and do more DPS but...would I, really? He's already having trouble keeping hate against one overeager DPS in single-target, so the second my Deathflare hits I'm getting 2 or more mobs to the face, the healer is busy enough keeping the undergeared tank alive so I'm dead in 2 seconds. Any DPS I could have contributed will have to wait until the healer raises me or I run back from the start of the dungeon.

    If I pull back my deeps, only using Bane, festers and Quelling Strikes on my Deathflare, would I get bored? maybe. Would I be tempted to pull out Titan-egi? maybe. Would I be contributing more to the run by sticking to his target and pulling my punches instead of having mobs all over the place? hell yes.
    (2)

  9. #29
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Jpec07 View Post
    Except "properly geared" has a very wide swath of meaning. Fractal and Neverreap have an iLvl 145 barrier to entry, and only scale people down to 210, last I checked (could be 180).
    It's 210.

    But at that point, the 14k hp Black Mage is nearly as durable as the 13k tank. In other words, it's basically a non-factor.
    (0)

  10. #30
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kabooa View Post
    It's 210.

    But at that point, the 14k hp Black Mage is nearly as durable as the 13k tank. In other words, it's basically a non-factor.
    Not really, no. In fact, this is so wrong that I'm not sure how you can say it with a straight face.

    14k on a BLM doesn't go anywhere near as far as 13k on a tank, because in addition to the passive mitigation that tank has from the Def, M.Def, and Parry on their gear, the tank also has their tank stance (read: 20% extra mitigation), as well as a wide bevy of abilities they can use to reduce the damage they're taking. A BLM with 14k HP will be hit about twice as hard as a tank with 13k who uses their cooldowns appropriately - and the BLM also has zero capacity to deal with tankbusters. If that overzealous BLM pulls the boss off the tank, they generally will go splat.
    (1)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

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