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  1. #2891
    Player
    TetsuyaHikari's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    248
    Character
    Celes Reinhardt
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by raela View Post
    Even the best of healers cannot carry a truly miserable party. Some dungeons are just easier (or harder) to handle when people are ignoring mechanics and failing at their jobs. All dungeons are simple with a good group - I consider difficulty more a measure of how things go when the party is bad.
    Yeah, but the party isn't part of the equation here. We were discussing the content in general and for all intents and purposes, none of the dungeons are difficult to heal. Now, if you get a terrible party with you, then hell... Even pre-50 dungeons can be considered "difficult to heal", but that wouldn't be a true statement because the dungeon itself isn't the problem, it's your party that's difficult to heal.
    (6)

  2. #2892
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Okay so what the actual hell. Why are there healers out there who go autopilot? I just did a run of Haukke (NM) as a DRK and the AST literally only cast Benefic outside of someone else taking damage. When that happened? Helios. Nothing else. She used like 1 card. And she casted Benefic every single time it was up. So every GCD was basically used on Bene... It caused issues on fresh pulls and it made the run a bit slower than it could have been (0 DPS healer ftw). If you don't want to DPS, that's fine. But do something than just stand there and cast your basic healing spell every 2.5 seconds.

    She even asked me to pull more mobs after I asked her if she was on autopilot. So I did... I pulled everything besides the group of mushrooms in the hall before the first boss. I ended up dying. She said it was too much... Yeah for JUST Bene alone. She said she only needed one healing spell at that level, besides her AoE heal. Right. As a healer main this really bugs me.
    (1)

  3. #2893
    Player
    Laili's Avatar
    Join Date
    Apr 2016
    Location
    Ul'dah
    Posts
    86
    Character
    Laili Lai
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60


    I'd like to thank the Duty Finder for this amazing party composition
    (9)

  4. #2894
    Player
    Meimi_chan's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    247
    Character
    Lele Santoix
    World
    Lich
    Main Class
    White Mage Lv 90
    Leveling roulette, I end up in brayflox nm as a white mage.
    The rest of the party is made of a paladin, ninja and bard; new player message pops up.

    We greet each other, tank starts to run for the first group and then stops, probably unsure on where to go.
    For whatever reason, I aggro the mob (I was a bit behind the tank, so idk how how they saw me, I wasn't casting or anything).
    Quickly the tank flashes and order is restored.
    I apologize to the group, they are chill and tell me not to worry about it, one of them using the phrase "dw, we don't give a f***".

    After that, everything goes smoothly until we kill the first boss.
    There, it seems like something switched in the tank as he/she starts to do mass pulls without warning.
    Things were dying really slowly, tank was using cooldowns but the hits were hard anyway.
    I really wished to have holy... I could have used blizzard II, but with the amount of damage the tank was taking, I didn't want to risk it.
    And I didn't have time to type, because those 3 would speed up immediately as soon as a group was dead.
    We cleared all the extra rooms before the second boss, imo it would have been faster by killing each group separately...

    Second boss goes smoothly, this time I can dps a bit.

    Now, here it comes the big room.
    Tank again does mass pulls, while dps would accidentally body pull sentinels and whatnot.
    Again, everything goes down really slowly, while my MP is getting drained really fast.
    Of course, we do the small rooms too, idm doing a full run.

    After we kill everything, we enter the third miniboss. I finally have a chance to type something other than "MP!" so I explain a bit.
    Boss dies without problems, and I prepare myself for the next big pull.

    Bard accidentally body pulls stuff, while the ninja goes on to grab more stuff. Like in the very first pull, tank is fast to grab everything.
    As before, things die slowly.
    We clear everything, and I breath a sigh of relief that we finally are at the last boss.
    Boss dead, I get out, 0 comms. Oh well, at least I got my tomes.^^'
    (2)
    Last edited by Meimi_chan; 04-27-2016 at 03:40 PM.

  5. #2895
    Player
    ZhoRa13's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    58
    Character
    Zhora Kaseishin
    World
    Ragnarok
    Main Class
    Black Mage Lv 70
    My 4th or 5th attempt at Shiva Ex. I've got enough practice down dodging AOEs during phase 2, so I think this should at least be a good run. I get added into an already in progress run, almost 30 minutes in. The party's really chatty, I don't mind. We go for it, get her to around 15-20% before the AOE bow attack wipes most of us. Ok, let's go again. Not as good. Again - we wipe. ~15 minutes remaining, we go in. Going smoothly. Close to the end we start dying out... 5% - only a DRK and a SCH remain. The rest is cheering/chanting in the chat. Shiva at 2%, SCH goes down. Everything's tense! DRK's HP is at 800... 600... 400... 1100... 800... 400... 260... SHIVA GOES DOWN! And the crowd goes wild!!! Needless to say - it was pretty fun ^^
    (2)

  6. #2896
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TetsuyaHikari View Post
    Yeah, but the party isn't part of the equation here. We were discussing the content in general and for all intents and purposes, none of the dungeons are difficult to heal. Now, if you get a terrible party with you, then hell... Even pre-50 dungeons can be considered "difficult to heal", but that wouldn't be a true statement because the dungeon itself isn't the problem, it's your party that's difficult to heal.
    It's a lot easier to carry people in some pre-50 dungeons, and I'd say dungeons like Qarn and AV are dreaded because of how bad they can be with a bad party - it's difficult to heal when people are letting the bee stings go through and standing in poison, for example. In a group of competent people, no dungeon is difficult to heal.
    (1)

  7. #2897
    Player
    TetsuyaHikari's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    248
    Character
    Celes Reinhardt
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by raela View Post
    It's a lot easier to carry people in some pre-50 dungeons, and I'd say dungeons like Qarn and AV are dreaded because of how bad they can be with a bad party - it's difficult to heal when people are letting the bee stings go through and standing in poison, for example. In a group of competent people, no dungeon is difficult to heal.
    Eh... That would be like working for a company full of incompetent co-workers and claiming:

    "This company is the worst."

    Even though the company itself is fine, it's just the people involved which are bad. I still stand by my statement about no dungeon being particularly difficult to heal in. Now, if you want to talk about healing parties, then that's a different story altogether. There's no reason to really compare apples to oranges here though.

    'Dungeon content' isn't synonymous with 'dungeon party'.
    (1)

  8. #2898
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Just got Keeper of the Lake.

    Paladin moving very very slowly, telling people to target only one mob at a time, instead of using AoEs.
    The Dragoon was only using auto attack 90% of the time. He would get hit by some pushbacks occasionally and then just stood in his new location. One mobs dies, he stands there. Puts away his weapon until the fight is over.

    Sometimes an add or two would go for the BLM, and the tank would completely ignore it. I even used Fluid Aura to push the mob away from the BLM and directly onto the tank, and the tank made no effort to take it.

    I even /poked the Dragoon who was afk, who responded with /bow.

    I really thought the final boss was going to be a wipe.
    The tank decided to also only go on Auto attack and stood in all the AoE zones. So did the dragoon. No cooldowns almost no skills.
    But, I managed to keep everyone alive even though both of them were getting hit by everything.

    In the end I gave the BLM a commendation, even though he did die once by not avoiding a mechanic, I felt bad for them that he was in the same party.
    (1)

  9. #2899
    Player
    LionFranco's Avatar
    Join Date
    Oct 2011
    Posts
    199
    Character
    Jeroak Nelave
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Fluestergras View Post
    Some kind of a wtf moment: my warrior friend needed Keeper of the Lake for the story, and I joined him after explaining things he should keep an eye on, including boss mechanics. Well, at the final boss, he forgot about the bubble that protects you from Midgardsormr's big attack which kills you otherwise, so he didn't stand in it - and miraculously survived the attack with about 1500 HP left.

    So, was there a meme about the fight getting nerfed that I didn't notice, or is it even normal for a tank to be able to survive the big attack without using their respective invincibility skill?
    Actually, it's always been possible for the tank to survive that. Especially warriors that might have their extra HP boosting skill up at that moment. But they can't survive if everyone else dies, which is what usually happens.
    (0)

  10. #2900
    Player Fluestergras's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    996
    Character
    Aru Tirauland
    World
    Shiva
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LionFranco View Post
    Actually, it's always been possible for the tank to survive that. Especially warriors that might have their extra HP boosting skill up at that moment. But they can't survive if everyone else dies, which is what usually happens.
    That's what I wanted to know, I tanked this dungeon exactly once, and then I stood inside this bubble. Additionally, everyone told me that the big attack is a oneshot, and as I've never seen anyone surviving it before, there was no reason for me not to believe this. So, thanks for the info ^^
    (0)

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