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  1. #101
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    I think the basic issue with your raid is this: most people don't like not clearing a content, regardless of rewards they might or might not be getting. It might be something you personally enjoy, but the vast majority of people (at least in this game) do not. So a content designed for frequent failure is going to be unattractive from the get-go. Especially when that failure is paired with being kicked from the instance where you have to pay a fee to get into in the first place

    I also think your idea of "puggable" may be a bit different from most people's, as most use it to mean DF'able. And as we know, a hardcore raid is not DF'able in the least. Even ex Primals are hard to DF until everyone is so overgeared that mechanics cease to matter.

    Personally, I would not bother to waste my time and tomes on something that has such a high risk of failure.
    (2)

  2. #102
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by SpiritMuse View Post
    I think the basic issue with your raid is this: most people don't like not clearing a content, regardless of rewards they might or might not be getting. It might be something you personally enjoy, but the vast majority of people (at least in this game) do not. So a content designed for frequent failure is going to be unattractive from the get-go. Especially when that failure is paired with being kicked from the instance where you have to pay a fee to get into in the first place

    I also think your idea of "puggable" may be a bit different from most people's, as most use it to mean DF'able. And as we know, a hardcore raid is not DF'able in the least. Even ex Primals are hard to DF until everyone is so overgeared that mechanics cease to matter.

    Personally, I would not bother to waste my time and tomes on something that has such a high risk of failure.
    I agree that my ideas are a bit different from most people. As I said before, I've an old conception of mmo-player.
    I respect your thought though.
    (0)
    Last edited by Vieilocean; 04-02-2016 at 11:23 PM.

  3. #103
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    A ray of light in these dark times. Perhaps the twelve have listened to my prayer.



    (0)

  4. #104
    Player
    Scallywag's Avatar
    Join Date
    Apr 2016
    Posts
    5
    Character
    Scallywag Holyhorn
    World
    Phoenix
    Main Class
    Conjurer Lv 47
    in my opinion as i read the post of friend.. i guess the need to give much focus in pve ( as the game it is. )

    actually it wil be more better if they put up to 10-15 man raid content and also new raid dungeons

    i hope for it .

    also mode scale in raids will be awesome .
    (0)

  5. #105
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vieilocean View Post
    A ray of light in these dark times. Perhaps the twelve have listened to my prayer.
    Biggest difference between what you posted and what they're actually doing is the fact that progress is saved. :P

    They've probably been planning this for months but are leery to announce anything too far in advance.
    (1)

  6. #106
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Midas savage is midcore.

    A5s especially is even easier than an extreme primal.

    As for the mechanics you suggest, I don't like them.
    (0)

  7. #107
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I don't think some people realize how mid-core this game already is. There's a smudge of content at the end of the long road for players who are really deep into the game, and then there's a plethora of grind content meant for players who don't have the time or devotion to run the smudge of content at the end (Albeit, that smudge of content can feel like the key to the royal promenade, so to speak). The only content I wish they would do differently is the freaking anima weapon stuff. Why make people use a lower powered version of a weapon that is supposed to be the base version already, and why make people fate grind for random rocks instead of just letting them grind currency or something to buy the rocks needed from a vendor? At least with currency people have a metric they can go by. Running around in the fields doing randomly spawning fates in the hope that a magical rng fairy smiles on you is not a pleasing experience! Neither is getting currency that is probably out-dated right now.
    (1)
    Last edited by Colt47; 04-25-2016 at 04:34 AM.

  8. #108
    Player
    Vieilocean's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Shanoa Vieilocean
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Ashkendor View Post
    Biggest difference between what you posted and what they're actually doing is the fact that progress is saved. :P

    They've probably been planning this for months but are leery to announce anything too far in advance.
    I never said that I wanted ONLY my content in. I expressly wrote in OT that mine is a suggestion of mid-core content, and invited people to write their own mid-core content.

    And surely SE had plan "Palace of the Dead" months ago, and I'm happy with this cause they known the lack of mid-core content in the game.
    (0)

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