Just one thing to note is that bind and stun are instant (sometimes off gcd), you can't LOS them, sleep require a cast .I feel like the crowd control is pretty strong, but that what make some classes actually pretty good.
Just one thing to note is that bind and stun are instant (sometimes off gcd), you can't LOS them, sleep require a cast .I feel like the crowd control is pretty strong, but that what make some classes actually pretty good.
The problem is moreso that Sleep can be repeatedly casted while most stuns and binds (except smn) have cooldowns. Even with DR sleeping one to two people back to back with the dps on one target destroys a team, giving WHM and BLM a strong advantage
That really doesn't do anything against instant casts though, as it only silences for 1 second while their GCD is at least 2 seconds long, giving large windows in which to cast between silences. At most it delays the cast by up to a second if the silence hits just as the healer's GCD is finishing or is at ready. In all other cases it does absolutely nothing.
Ok stop this nonsense pls. The last thing the BLM needs is a nerf. With less cc the class would be enterly useless because its very hard to burst against a team of good players. Only people who never played BLM can think that his CC is op. The thruth is that the BLM is much weaker in dealing dmg ( again: against good players) than the other dps classes and therefore he needs the cc skills.
nah its fine the way it is. The healers using 3 gcds to also sleep you which means your dps aren't pressuring enough. If i face a team that has decent to good dps, i cant just sit there and free cast sleeps all i want. I need to pre cast cures on the target they are focusing or i risk blowing nice cooldowns like bene which is needed for a more clutch moment such as the one you are talking about.
Yes on a class by class basis it might seem fine. But when you have a team comprised of PLD/BLM/WHM you start to notice how silly long you can remove someone from a fight which is only made easier with your teammates additional ccnah its fine the way it is. The healers using 3 gcds to also sleep you which means your dps aren't pressuring enough. If i face a team that has decent to good dps, i cant just sit there and free cast sleeps all i want. I need to pre cast cures on the target they are focusing or i risk blowing nice cooldowns like bene which is needed for a more clutch moment such as the one you are talking about.
It's the worst when I get slept 3 times, then stunned 3 times, then silenced and knockback when I just want to heal the other guy that's being focus'd down! ;-; Then I get called a bad healer because I spent much of the match unable to do anything. Purify has a long cooldown and it can only remove one of these, and I usually use it on the full swing or I am toast.
Last edited by NessaWyvern; 04-23-2016 at 11:06 AM.
I don't find blm to be a big issue. The issue is getting CC rolled by a team that has everything at its disposal. Do you really think you should be able to negate a player for an entire match? that's pretty silly when you think about it , and that is most of what is being said.Ok stop this nonsense pls. The last thing the BLM needs is a nerf. With less cc the class would be enterly useless because its very hard to burst against a team of good players. Only people who never played BLM can think that his CC is op. The thruth is that the BLM is much weaker in dealing dmg ( again: against good players) than the other dps classes and therefore he needs the cc skills.
Again the blm needs the cc to counter the superior dps of the enemy team. A BLM can never ever deliver so constant high dmg than the other dps and therefore he needs to stop the enemy dps from doing so and deliver burst when its possible. You probably dont know how easy it is to shut down the blm dps completly.I don't find blm to be a big issue. The issue is getting CC rolled by a team that has everything at its disposal. Do you really think you should be able to negate a player for an entire match? that's pretty silly when you think about it , and that is most of what is being said.
Matches in which i dont CC that much as i normally do, nearly all end in a pretty clear loss.I get your point but if you want to take cc from the blm you definetly have to buff his dps skills.
It's the duration of CC ,and the number at your disposal that's in question. If you think blm needs a dps buff clearly you've never been on the receiving end.Again the blm needs the cc to counter the superior dps of the enemy team. A BLM can never ever deliver so constant high dmg than the other dps and therefore he needs to stop the enemy dps from doing so and deliver burst when its possible. You probably dont know how easy it is to shut down the blm dps completly.
Matches in which i dont CC that much as i normally do, nearly all end in a pretty clear loss.I get your point but if you want to take cc from the blm you definetly have to buff his dps skills.
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